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Microsoft’s E3 – A Potentially Promising Future for Xbox players!

Whether you’re an Xbox player or not, there is no doubt that Microsoft really outdid itself at E3 this year. Not only was it the largest show in their history, but they unveiled some really juicy details that should have any Xbox owner excited. I’m not referring to the 18 console launch exclusives, 15 world premiers, or any of that. I’m talking about their clear focus on creating original content in the future.

The creation of The Initiative, Microsoft’s brand new studio dedicated to creating first party titles, is big news. Based in Santa Monica and headed by Darrell Gallagher, The Initiative’s sole purpose is to make Xbox exclusives, which should be exciting to anyone who owns an Xbox as our lineup of first party games is basically a barren wasteland at the moment. The most exciting thing about this announcement is that while they are directly a Microsoft studio, they have been given the creative freedom to operate like an Indie studio. Which could mean getting some fresh and unique titles exclusively for Xbox.

As well as this new first party studio they have also acquired Playground Games, longtime development partner and team behind the Forza series, who are not only working on Forza Horizon’s 4, but have been confirmed to already be working on a brand new project. In addition, Microsoft will also be acquiring Ninja Theory, makers of Hellblade and Kung Fu Chaos. This will give them the resources and ability to make even more ambitious games on the Xbox platform. State of Decay 2 has seen over 2 million people playing, and more to come especially since it was available at launch on the Xbox Game Pass, and it sounds like Microsoft is planning on shelling out the resources to make sure that game continues to grow. Last, but surely not least, Compulsion Games. The brilliant minds behind We Happy Few, could truly benefit from Microsoft’s support and deep pockets. They have definitely shown they can make a unique and refreshing game, now imagine what they can do with the freedom to dream bigger and take risks. All of these teams developing for Microsoft is a HUGE boon for future releases, and I can’t wait to see what comes of it.

Also, one of the better announcements of Microsoft’s E3 presentation is the upgraded Game Pass, which will now see many big titles added such as Elder Scrolls Online, The Division, Fallout 4. As well as giving subscribers Xbox exclusives on their launch day, including games like Horizons 4 and Gears 5.

Definitely sounds like some exciting games will be coming to Xbox in the near future. What do you think? Let us know in the comments below!

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[Rumor] – April 2018 NPD: Playstation 4 Sells More Units Than The Competition Combined

According to a thread on Reset Era, it looks like God of War gave a mighty boost to the Playstation 4 sales for the month of April. According to the supposed leak, and after some math that I will never understand, the PS4 topped around 364,000 units, with Switch at around 171,000 units and the X-Box One trailing at 134,000 units. Magipork has the leak below:
“The relative sales volumes of game hardware was:
PS4: 1.92
Switch: 1
XBox One: 0.79
3DS: 0.41″
While this is firmly in the “grain of salt” territory, it would not be a shock to see God of War provide such a boost in sales. We look forward to seeing official NPD Numbers on Tuesday. Stay tunes here on Proven Gamer for more information.
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Neon Demons: Aftercharge Hands-On Impressions

“So what’s your game about?”, I asked the representative of Chainsawesome Games as I observed a bit of gameplay from a distance.

“It’s a 3V3 FPS where one team is invisible and the other team is invincible.”

I stood there with a perplexed look on my face. Before I even had time to mull over the ridiculousness of the developer’s sales pitch, I asked him to strap me in cause I wanted to see if what he was selling was as fun as it sounded. I can safely say Aftercharge not only met my expectations, but I could easily seeing it giving the likes of Rocket League a run for its money.

So let’s break this down: one team is invisible and the other team is invincible. One team is made-up of invisible robots whose primary goal is to sabotage six glowing tubes known as Energy Extractors located throughout the map. Successfully destroy all six and your team is victorious. Sounds simple right? Of course it does – you’re invisible for crying out loud! Well, it’s not so cut and dry. Striking one of your luminous objectives causes your cloaking device to stop functioning, thus revealing you to your indestructible adversary – the enforcers.

Now, as an enforcer, your objective is to track down those bothersome robots. Only after you have dropped all three robots (and keep them down) does that translate to absolute victory for the enforcer. Again, how hard can that be, right? If you simply camp the Energy Extractors then surely you can just obliterate those robots and call it a day. Especially if you make use of your tracking device – it’s barely even a competition! Not so fast there, chief. Did I mention that the robot team can revive fallen comrades? And you thought that it was going to be easy.

Aftercharge is very manipulative by means of how it appears and initially plays. Both sides seem to play easier than they actually are. As a robot, you need to shed a lot of what most online FPS titles teach you; a run-and-gun approach does not work here. You need to temper that inherent desire to blindly bash everything and everyone around you for a more coordinated tactic. It’s all about patience and communicating with your teammates to find the perfect chance pull a fast one over on the opposing team. Conversely, there is just as much planning and coordination that goes into playing as an enforcer. Between keeping an eye on the Energy Extractors and keeping robots down, things can get dicey in a hurry – especially when you factor in how quickly robots can revive one another.

For a game with such a simple objectives, I was surprised by the level of depth of each side’s gameplay mechanics. There is a lot of strategy to be found in a set-up like this and all of it hinges entirely on communication. I’ll be the first to admit that I’m terrible at online first-person shooters. So much so that I won’t even use a microphone – I’ll just do my own thing and my team be damned. But the cut-and-dry nature of Aftercharge, coupled with how rapid-fire each of the rounds were (seriously, it took me longer to strap on my headset than it did to finish a match) really lends to the accessibility of it. Suddenly I wasn’t so concerned with performing well – I was simply having too much fun to care. It also helps that game controls like a dream and has got a neon-glow TRON-ish vibe going on that I was completely into. 

Aftercharge is set to launch Summer 2018 on PC, Xbox One and the Nintendo Switch (YES!!). Chainsawesome Games mentioned to me that Cross-Play will be a thing between all platforms and that there will likely be beta in July A price point hasn’t been set but the developer is considering a $19.99 price point.

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A Playstation Gamer’s case for buying XBox One X

The Xbox One X is right around the corner and pre-orders have been selling well. Until the past few days, however, I have not been interested in the least. As an ingrained Playstation and rekindled Nintendo gamer, the need for an Xbox in my house is nearly non-existent. Lets face facts: Xbox doesn’t have many games that Playstation doesn’t have. Then a little game called PlayerUnknown’s Battlegrounds takes over the world, selling 10 million copies. The desire to play the game is only halted by my PC’s inability to run the game. And there is where Xbox One X comes in.

In a recent episode of Trophy Whores, the topic of Microsoft including Keyboard and Mouse to their system came up. Some believe that this renders the console market moot from Microsoft’s standpoint. Why bother buying an Xbox if it is going to have the same experience as a PC? While that seems like a decent argument to have, that is precisely why owning an Xbox One X sounds appealing to me.

While I have one of those modern corner gaming desks for work purposes, my current PC set up is too old to upgrade single components at a reasonable price. It appears, after scouring Reddit and Newegg.com, it would cost around $800 to upgrade my PC to its highest possible specs, and even then it would be a 6 year old PC. So it appears that I should go to the drawings board and build a PC from the ground up. Every person I speak to regarding a build says about the same thing: it will cost around $800 to build one to run most of today’s games, but if I want to future proof myself a little it will cost around $1500. This is when things start to make sense to me. The clouds clear. I hear the birds chirping.

If Microsoft is making all their games come to PC…doesn’t that mean that PC games will go to Xbox One X? Especially after they implement Mouse and Keyboard support? With Battlegrounds already coming, that seems like it could be the shot heard ‘round the world, so to speak. It makes sense. I, a Playstation gamer and longtime Xbox detractor…should spend the $500-plus and just get a One X!

Think about it! It isn’t so much that it will take place of my Playstation (let’s face it, regardless of how good One X games will look, Playstation still has infinitely better exclusives), but it could take place of my gaming PC, while I still keep my PC around for basic functions. This is the market I believe that Microsoft is trying to hit with the One X. Convert lapsed PC players to One X players for less than half the cost to have a comparable PC, give them Keyboard and Mouse, and all the games they love.

Of course, I will probably buy nothing and just envy those who can, but I think the argument can be made for the One X outside of just having THE MOST POWERFUL CONSOLE EVER MADE!

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Bungie Releases Trailer Detailing Destiny 2’s EDZ

Today Bungie dropped a trailer for the European Dead Zone, Earth’s new playable area in Destiny 2.  According to Bungie, the new EDZ is also boasted as the “biggest playable area ever created by Bungie.”

The trailer gives the first look at Adventures and Lost Sectors, which look to take the place of those repetitive, boring patrol missions (of the original).  Adventures are fully voiced side quests that dig into the lore of the Destiny universe and Lost Sectors look to be small dungeons with some kind of mini-boss at the end. With the additions of Adventures and Lost Sectors, as well as new Public events and new sub-classes to try out, it sure looks like Bungie understand what players want from the sequel.  Thankfully, with it’s release right around the corner, we won’t have to wait long to find out.

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Pillars of Eternity: Complete Edition Coming to Consoles

Critically acclaimed RPG, previously exclusive to PC, Pillars of Eternity: Complete Edition is coming to PlayStation 4 and X-Box One X this summer. The Complete Edition, which will includes both expansions, The White March: Parts I & II, will launch on August 29.  The below is from the press release:

Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment,which features an original world and game system that evokes and improves upon the traditional computer RPG experience. The Complete Edition, adapted for consoles by Paradox Arctic and distributed at physical retail by 505 Games, features an enhanced UI and redesigned controls to provide a superb experience on the big screen, navigated easily and intuitively using game controllers.

Pillars of Eternity: Complete Edition features:

●         Award-winning writing, story and artwork of Pillars of Eternity, along with the expanded world and content of The White March: Parts I & II

●         Countless character creation options, from races and classes to character backgrounds which drive your personal story

●         An epic universe to explore, filled with intriguing party members and companions, a variety of in-game factions, and a lovingly rendered world to traverse

●         New UI and controls designed from the ground up, presenting the Pillars of Eternity experience like never before

This is exciting news for fans of Boulder’s Gate style game play — and certainly has this gamer excited.