Categories
Podcasts Trophy Whores

Trophy Whores 308 – Lucia’s Last Stand

We promise this story won’t involve a mutant cure or an ill-conceived Dark Phoenix arc.  This week we bid farewell to another long-serving host, as Lucia, or Mark, if you prefer, follows his dream to become a world-renowned JRPG play-tester.  Since he’s a big fan of wrestling, and World Wrestling Entertainment in particular, we can’t let him leave without “wishing him the best in his future endeavors.”  Mark, that’s our parting gift to you.  You’ve been “future-endeavored.”

In all seriousness, Mark, we wish you the best, and we appreciate the dedication that you have shown to the Trophy Whores podcast and its listeners.  We will miss your weekly presence, RPG expertise and SoCal point of view.

Crash Bandicoot has returned to the spotlight, and we discuss the insanity of his new-old games.  We’ve played these games before, but they’re still a blast to revisit.  Join the Trophy Whores as they discuss, among other things, Crash Bandicoot, Knack, Until Dawn, Shadow of the Colossus and Mass Effect: Andromeda.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 308 – Lucia’s Last Stand

Categories
Podcasts Trophy Whores

Trophy Whores 249 – Wartime Trophy Farming

Embroiled in an intense battle, the Trophy Whores know it’s time to get serious.  The Poot crew, otherwise known as Remember the Loot, have jumped out to an early lead, and, as expected, they are running their mouths like chihuahuas.  According to the pop culture medical dictionary, they suffer from — a bad case of — diarrhea of mouth.  And much like foxes in a hen house, Remember the Loot are going nuts for the Telltale Games.

The fellas keep it short this week, but they — to borrow a line from Iyield2no1 — still bring the awesome.  Much like the high-flying, goal-scoring MVP of any Proven Gamer Rocket League game, the Trophy Whores are going to rocket-boost to victory.

Join the Trophy Whores as they discuss, among other things, Game of Thrones, Rock Band 4, Rocket League, The Walking Dead, and Virtual Reality.  The Trophy Whores aren’t sold on virtual reality.  You won’t see Donny or Alex waiting in a line at midnight to pick up Sony’s $400 VR package.  In truth, they’re more likely to be at McDonald’s at midnight, dumpster-diving for days-old, moldy chicken McNuggets.  Donny, Alex, Yield, and Tricky — have higher standards.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 249 – Wartime Trophy Farming.

Categories
Opinions

TellTale Fatigue

I, along with countless others, love the Telltale games. They are king when it comes to storytelling and have spread across many different franchises while maintaining their charm. As the popularity of their titles has increased, so has their number of titles. So far we have received two seasons of The Walking Dead, a fantastic game in The Wolf Among Us, Tales from the Borderlands, and Game of Thrones. Telltale is currently releasing episodes of Minecraft: Story Mode and recent announcements revealed Telltale Batman and Marvel games in the works. The question is, are we receiving too much of a good thing?

 

telltale-games

Telltale games used to be magical. They offered you an experience that you could only get from playing their titles. But, with so many games coming from their studio, I feel that Telltale is losing its magic.

Telltale’s The Walking Dead filled me with emotion and I loved The Wolf Among Us, it is probably my favorite game from them. When Game of Thrones was announced, I was absolutely stoked. But when it finally came out I was disappointed with the blandness of the story. The magic from previous titles was lost. Furthermore, the season took over took a year to come to a conclusion. By the time I reached the end I had already forgotten what happened in the beginning and didn’t have it in me to replay the earlier episodes.

game-of-thrones-house-forrester

Telltale fatigue is also showing through the studio’s game engine. Season 1 of The Walking Dead was released in 2012 with a variety of bugs that took me out of the game. Three years later the engine is still broken, in my opinion. There are times when the games will just halt or slow down to the point that it is like watching a PowerPoint presentation.

Telltale has continued to churn out games without actually fixing these issues. Though you would think that the jump to next gen platforms seemed like the perfect time to put some time into optimizing their games, the issues of last gen seem to be worse on the newer systems. As a fan of their games and a consumer, I personally believe Telltale should take a year off and put some R&D into their tools. With some work Telltale should definitely be able to offer a smoother experience than we are getting now.

I think Telltale is great, don’t get me wrong. But they need to make us want their games. Games like Uncharted and Fallout are so special because we aren’t constantly having them shoved down our throats. Though I think Telltale games are just as good, we don’t are not getting the opportunity to yearn for more. Too much of a good thing can be a bad thing and I thing Telltale needs to learn this lesson.

Categories
PC Reviews Playstation 4 Reviews X-Box One Reviews

Telltale’s Game of Thrones: Episode Four “Sons of Winter” Review

Telltale regains the footing in the Seven Kingdoms.

Sons of Winter, the fourth episode in Telltale’s Game of Thrones series, is a turning point in the series based on the popular HBO TV show, Game of Thrones. As of this point, I really hadn’t been interested in what happened to the Forresters. But, man, what an episode.

In this episode, I felt like I was actually making a difference. I felt the weight of the world on my shoulders. If I messed one thing up in my grand plan, me and my family were sure to be doomed to death. Everything just felt more meaningful without the weight of living up to the TV show.

Thankfully, the writers behind this episode have written out any possible ties to the TV show, other than a passing mention of The Red Wedding and Margaery Tyrell showing up to scold me, I felt like I didn’t have to watch the TV show to understand the weight of my choices, which was a problem with the previous episode “The Sword in the Darkness”. It just feels like a Telltale game, instead of a thing that HBO made to promote Game of Thrones Season 5.

Oh, and it wouldn’t be a Telltale review if I didn’t mention the performance. It’s really great. Sure, there’s the occasional hiccup during the Season recap, but other than that, the game finally runs well.

So, if you’re interested in Game of Thrones at all, this time is great as any. The story, gameplay, decisions are all meaningful now. There’s really no reason I can see not to pick this game up, other than time constraints.

PG8_10