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Summon Night 6 Coming October 31st for PS4 and Vita

For those craving a JRPG, California-based Gaijinworks have announced a firm release date for their highly anticipated localized release of Summon Night 6.  The game arrives in the United States on October 31st for the PlayStation 4 and PlayStation Vita, with the game arriving shortly after in European territories.

The news comes after Summon Night 6 faced several delays in the localization process. Originally slated for release in September, there have been a variety of 11th hour production issues that have occurred.

For those unfamilair with the franchise, Summon Night is a fantasy JRPG franchise that has spanned 15 years across a multitude of systems, including the PlayStation and Nintendo DS. Taking place in the fictional land of Lyndbaum, players embark on a quest of love, action, and courage through a steampunk setting, featuring multiple kingdoms, species, and epic battles. Battles take place on a strategy grid and feature a variety of close-range and long-range weapons. Below, we share Gaijinworks’ full description of Summon Night 6.

From the website’s description .

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“Released in Japan as a celebration of the series’ 15th anniversary, Summon Night 6: Lost Borders offers gorgeous widescreen graphics presented in high definition, a first for the series. The fully 3-D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack. In addition to the Summons that are a hallmark of the series, two allies can team up for a breathtaking “Summon Burst” attack that invokes a devastating magical strike from one of many giant fantastical creatures.

Combat is only one part of the Summon Night 6 experience. The series is well known for its “night conversations”—one-on-one encounters where various characters confide in one another, leading to a web of elaborate, emotional storytelling with many different branching paths. Lost Borders also includes several charming mini-games: One has you fishing for different types of aquatic creatures, while another involves cooking power-up meals using the bounty you’ve caught with your fishing pole.

The game features more than a dozen endings, many of which have sub-endings that can change depending on the player’s affinity level with a particular character. “Summon Night 6 is one of our biggest projects to date,” Ireland explains. “It has enough text to fill about five novels—over 50% more than the huge volume of text that Summon Night 5 had.” Adding to the enormity of the localization task is the fact that the English-language version of Summon Night 6 features voice acting: All key events are voiced, as in the original Japanese version, over 20,000 lines of dialogue in all.

Summon Night 6 also features Cross-Save. If you have the PlayStation®Vita andPlayStation®4 versions, you can move your save between them using the cloud, so the game can be played on the big screen at home, and on the small screen on-the-go!

Summon Night 6: Lost Borders is planned for North American digital and physical release on the PlayStation®4 and PlayStation®Vita on October 31st, 2017.  European and Australian PSN release will follow soon after.”

 

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505 Games to Publish Bloodstained: Ritual of the Night

Publisher 505 Games, the company behind the first-person narrative driven adventure Virginia, have announced their partnership with Koji Igarashi to publish Bloodstained: Ritual of the Night; The spiritual successor to the PlayStation One darling Castlevania: Symphony of the Night.  Working as a series producer for the Castlevania series from 2001-2010, Igarashi parted ways with Konami to launch a kick-starter for Bloodstained: Ritual of the Night in attempt to recapture the hearts of fans who have longed for a proper sequel to the beloved Castlevania series. Recent screenshots and gameplay trailers have depicted the fidelity of the Castlevania games rooted within the core mechanics. Gothic environments and horrific boss battles will aim to set the tone as you explore a dark castle in classic 2D, “Metroidvania” style fashion.  Despite the game’s delay due to budget issues, the game is still slated for release in 2018 for the PS4, Xbox One, PS Vita, Wii U, and PC.

To view the partnership announcement between Igarashi and 505 Games, click the video below!