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Podcasts Trophy Whores

Trophy Whores 336 – Loot Box Legislation

After losing late week’s recording to audio issues — caused by nefarious gnomes — the Trophy Whores return to reclaim the crown for best PlayStation podcast that talks way too much about everything but video games.  Alright, so we talk plenty about video games, too.

Join the Trophy Whores as they discuss, Shadow of the Colossus, PlayStation VR, and these damn Loot Boxes that won’t seem to want to go away and much much more.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 336 – Loot Box Legislation

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Podcasts Trophy Whores

Trophy Whores 308 – Lucia’s Last Stand

We promise this story won’t involve a mutant cure or an ill-conceived Dark Phoenix arc.  This week we bid farewell to another long-serving host, as Lucia, or Mark, if you prefer, follows his dream to become a world-renowned JRPG play-tester.  Since he’s a big fan of wrestling, and World Wrestling Entertainment in particular, we can’t let him leave without “wishing him the best in his future endeavors.”  Mark, that’s our parting gift to you.  You’ve been “future-endeavored.”

In all seriousness, Mark, we wish you the best, and we appreciate the dedication that you have shown to the Trophy Whores podcast and its listeners.  We will miss your weekly presence, RPG expertise and SoCal point of view.

Crash Bandicoot has returned to the spotlight, and we discuss the insanity of his new-old games.  We’ve played these games before, but they’re still a blast to revisit.  Join the Trophy Whores as they discuss, among other things, Crash Bandicoot, Knack, Until Dawn, Shadow of the Colossus and Mass Effect: Andromeda.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 308 – Lucia’s Last Stand

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Companies Consoles Opinions Playstation 4 Playstation 4 Pro Sony

Gorgeous Shadow of the Colossus Towers over the Landscape

Shadow of the Colossus, originally released in 2005, was a landmark game.  The realization of an incredible and enthralling concept, Shadow of the Colossus brought players to a mysterious land filled with large mythical beasts that were key to the resurrection of a young woman.

At the Electronic Entertainment Expo, Sony Interactive Entertainment’s Japan Studio surprised everyone and revealed that Shadow the Colossus was being rebuilt for the PlayStation 4.  As if you need to be told, the game looks gorgeous.  Shadow of the Colossus shines brightly in the “games are art” discussion, and, as you might expect, makes a strong argument that throws support into overdrive.

You need to play Shadow of the Colossus. I leave no wiggle room in that discussion. Would you spend your entire life refusing to eat one stack of pancakes or a single doughnut? If so, you need to flip that script and take that “can’t do” attitude to Krispy Kreme or IHOP.

In Shadow of the Colossus, Fumito Ueda and Team ICO told a story fraught with intrigue, excitement, danger and uncertainty. Your character, Wander, driven by love and hope, has a purpose and a quest, and while you are aboard initially, as the game unfolds, you become increasingly anxious about the consequences of your actions. As you kill each colossus, the music plays a somber tune, and you ask a frightening and saddening question: “What am I doing?”

The soundtrack is amazingly poignant, chilling and evocative. What’s more, the music has purpose. Each song sets the tone for every scene — and every moment. If you’re on top of a colossus, then the creators ensure that you feel the reckless excitement and precarious nature of your situation. You experience an array of emotions while playing Shadow of the Colossus, and the music evokes each gasp and every yelp.

As Wander, trying to save the woman whom you love, you have to find and slay 16 awe-inspiring colossi that tower over trees like armored, lumbering skyscrapers. The colossi shake the ground as they walk. If you dare, imagine standing under the Stay Puft Marshmallow Man, climbing onto one of his feet, scampering up one of his legs, struggling up his torso and neck, and stabbing the vulnerable spot on the top of his head — tucked so obviously beneath his adorable sailor hat.  For any sane person, it’s a terrifying proposition.

Each colossus is a puzzle, so, much like the boxers in Nintendo’s Punch-Out!! series, you have to figure out how to expose the beast’s weak points. While a game comprising only boss fights might seem liable to disappoint, the towering beasts in Shadow of the Colossus go far beyond traditional boss fights. If you think that you’re going to kill a colossus by jumping on its head three times, then you have earned a hard, hard lesson: The colossi don’t play around.  While some colossi seem docile, at least initially, others will try to smash you into paste as soon as they see you.  As you might expect, the closer that you get to a colossus, the more guarded it becomes.  Once you unsheath your sword, you’ve tossed your cards on the table, and the colossus goes into survival mode.

Sony, as well as other game companies, have garnered heat from some gamers by re-releasing games on newer consoles; however, the PS4 version of Shadow of the Colossus isn’t a remaster, and it’s one of the greatest video games of either past or present. If you haven’t played Shadow of the Colossus, which, for me, sits behind only The Legend of Zelda: Ocarina of Time, then you have the opportunity to play the definitive version.  I implore you not to miss the opportunity.

Shadow of the Colossus transcends video games.  It’s imaginative art.  It’s brilliant storytelling.  It’s a beautiful experience that evokes every emotion and leaves you with a heavy heart.  And yet, somehow, you recognize that the journey has been magnificent.

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Podcasts Trophy Whores

Trophy Whores 262 – Ride Out the E3 Aftershocks

The Trophy Whores have a lot to talk about this week, so let’s get down to brass tacks. For most gamers, E3 week is like the holiday season, with many gifts delivered daily. Held annually in Los Angeles, E3 showcases software that players can look forward to in 2016 and beyond. If you play video games, June is easily one of the best months of the year.  The expo spawns a massive amount of news, so the Trophy Whores have called in reinforcements to help dish out the tastiest tidbits and stories.

Lucia rejoins the crew, as they tackle the biggest PlayStation news from E3, including the Trophy Whores’ E3 predictions. If you enjoy going to a buffet and filling your plate with as much mediocre food as possible, then you will gorge on the amount of news that is about to come out of the E3 kitchen. Like servers, the Trophy Whores are here to deliver the news to you as quickly as possible – with as few hairs in the Sony stew as possible.

Join the Trophy Whores as they discuss, among other things, Spider-Man, Crash Bandicoot, Days Gone, God of War, Death Stranding, Resident Evil 7 and  Detroit: Become Human.

Regardless of how you feel about Sony, Microsoft or Nintendo, everyone wins during E3. It’s a great time for the video game industry, as the amount of news that explodes onto the television and the Internet is akin to the amount of rain that falls from the sky during the monsoon season.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 262 – Ride Out the E3 Aftershocks

Categories
E3 2016 Playstation 4 News

Sony Dates The Last Guardian For October

The Last Guardian, that PlayStation game that you have (probably) thought has been destined for the trash compactor, has a release date: October 2016.  Yes, that release date comes straight from Sony, and you can mark it on your Shadow of the Colossus calendar. I know that you have one.  Don’t we all have a Shadow of the Colossus calendar in our souls?

For those who are still in shock, we’re living in the year of 2016. The Last Guardian is coming out this year. You will be able to buy The Last Guardian before you will be able to purchase Horizon: Zero Dawn, my early pick for 2017 Game of the Year, and before you will be able to purchase an affordable flying car. At one point, that seemed implausible. I guessed spring 2017, but I suppose that I need to wipe the haze off of my crystal ball.

Team Ico, developers of The Last Guardian, gained fame through their critically acclaimed and beloved PlayStation 2 games, Ico and Shadow of the Colossus. Originally dubbed the Olympic team, as they released a game every four years, and headed by the superbly talented Fumito Ueda, Team Ico earned the respect and ardor of devoted PlayStation gamers, many of who salivated when news of The Last Guardian surfaced.  They have since lost that moniker, as it has been 11 years since Shadow of the Colossus came out, but if Team Ico and Sony can deliver on the promise of October 2016, as well as a fun, playable and good game, then I think that we can forgive them.