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Nintendo Duel Screens Podcasts

Nintendo Duel Screens 27 – The 2017 NDS Awards!

2017 has been incredible for Nintendo Gaming and Nintendo Duel Screens. Join Steve and Andy as they celebrate the year with the first annual NDS Awards! What will win Game of the Year? What was the best Hype Zone of the year? Who shot J.R.? If you get that reference you are a old person! All this and MUCH MORE!

Donate to Steve’s Extra-Life page and if he hits his goal he will go buy streaming equipment so he can stream Nintendo Products!

We appreciate your support (and your ears)!

Please subscribe to the Nintendo Duel Screens feed in iTunesGoogle Play Music or RSS and please leave a review.

If you can , please support us on Patreon  – Fun tiers for all types of supporters!

You can find us on Twitter: @ProvenGamer

You can follow the show on Twitter: @NDSPodcast

You can also email us at Nintendo Duel Screens.

If you wish, you can always download the show here – Nintendo Duel Screens 27 – 2017 NDS Awards

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Nintendo Duel Screens Podcasts

Nintendo Duel Screens 25 – Game Awards Wrap Up

The Game Awards have come and gone and Zelda: Breath of the Wild made Horizon it’s hard B word. Andy and Steve go over the show, touch on some other news, Steve forgets about Bayonetta and we get a special guest appearance from Homestar and Strong bad (badly impersonated). All this and more!

Donate to Steve’s Extra-Life page and if he hits his goal he will go buy streaming equipment so he can stream Nintendo Products!

We appreciate your support (and your ears)!

Please subscribe to the Nintendo Duel Screens feed in iTunesGoogle Play Music or RSS and please leave a review.

If you can , please support us on Patreon  – Fun tiers for all types of supporters!

You can find us on Twitter: @ProvenGamer

You can follow the show on Twitter: @NDSPodcast

You can also email us at Nintendo Duel Screens.

If you wish, you can always download the show here – Nintendo Duel Screens 25 – Game Awards Wrap Up

Categories
Game Stuff Podcasts

Game Stuff 18 – And the Winner Will Be…..

Join Kalai, Joe, and Kory as they discuss their thoughts on the Game Awards. Who will the winner and losers be of this years show. Tune in to find out our opinions.

Special thanks to the shows contributors, you can find the band of our intro music, Take Away The Ugly here and find Isaac Sagoeii (the shows artist) at https://isaacsagoeiii.carbonmade.com/

We appreciate your support (and your ears)!

Please subscribe to the Game Stuff feed in iTunes, Google Play or RSS  and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @GameStuffCast

You can also email us at Gamestuff@provengamer.com.

If you wish, you can always download the show here – Game Stuff 18 – And the Winner Will Be…

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Game Stuff Podcasts

Game Stuff 17 – Video Game Movies… WHY???

Joe can not make it this week, so Kalai and Kory get together to discuss the past, present, and future video game movies. Find out our thoughts on which games are good and which games are duds. Spoiler alert — All of them are duds.

Special thanks to the shows contributors, you can find the band of our intro music, Take Away The Ugly here and find Isaac Sagoeii (the shows artist) at https://isaacsagoeiii.carbonmade.com/

We appreciate your support (and your ears)!

Please subscribe to the Game Stuff feed in iTunes, Google Play or RSS  and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @GameStuffCast

You can also email us at Gamestuff@provengamer.com.

If you wish, you can always download the show here – Game Stuff 17 – Video Game Movies..WHY???

Categories
Nintendo Wii U News

Nintendo Announces New and Familiar NES Console

Nintendo announced  earlier this morning on Twitter that they will be realeasing a new NES Console named the Mini NES Classic Edition on November 11th later this year.  The Console will be bundled with an HDMI cable, a USB cable which powers the console, and a controller.  30 games will be available to play at launch including Super Mario Bros, The Legend of Zelda, and Mega Man 2 and will run entirely off of emulation.  Additional NES controllers can be purchased for a low price of $10 each, but if you already own a Classic Controller or Classic Controller pro, each of those will work on the NES mini as well.  The Console will launch with a price of $60.

This should keep Nintendo fans busy until the Nintendo NX launches next year.

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Below is a list of every game that will be available at launch:

  • Balloon Fight
  • Bubble Bobble
  • Castlevania
  • Castlevania II: Simon’s Quest
  • Donkey Kong
  • Donkey Kong Jr.
  • Double Dragon II
  • Dr. Mario
  • Excitebike
  • Final Fantasy
  • Galaga
  • Ghosts ‘n’ Goblins
  • Gradius
  • Ice Climber
  • Kid Icarus
  • Kirby’s Adventure
  • Mario Bros.
  • Mega Man 2
  • Metroid
  • Ninja Gaiden
  • Pac-man
  • Punch-Out!! Featuring Mr. Dream
  • StarTropics
  • SUPER C
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • Tecmo Bowl
  • The Legend of Zelda
  • Zelda II: The Adventure of Link

For more on Nintendo, keep it locked right here at ProvenGamer.com!

 

 

Categories
E3 2016 Nintendo Opinions

Why We Should Be Excited About Zelda: Breath of the Wild

Nintendo did not have a conference at this year’s E3, but that did not stop them from presenting what may be one of the most anticipated games of 2017.  On Tuesday, June 14th, we were shown a trailer for the new upcoming Zelda title, The Legend of Zelda: Breath of the Wild followed by an entire day show casing various gameplay elements the game has to offer.  The trailer begins with a mysterious female voice uttering the words “Open your eyes”, followed by panoramic views of the game’s setting, presumably Hyrule at this point, but is yet to be determined.  This game is gorgeous.  With an art style favoring a hybrid of Wind Waker and Skyward Sword on a next-gen level, the worlds beauty really comes to life in it’s lush, colorful ambience.  Everything from the sun setting behind a mountaintop casting the shadow of the giant walking it’s cliffs, to the ripples of a lake as ducks peaceful bathe in it, I was immediately in awe at this new vision for Hyrule.  I also noticed some familiar scenery which has Link traveling in a desert, much like the Gerudo Desert in previous installments, as well Link scaling a snowy mountainside in search of a dungeon.  “After Skyward Sword, we needed to develop a bigger world.” stated Eiji Aonuma, lead director for Breath of the Wild.  Landscapes in Skyward Sword seemed very bland, and uninteresting, so it is to no surprise that Aonuma-san wanted to create a bigger, better, and more beautiful world, and from what can be seen so far, they are sure to deliver.

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Gameplay mechanics hold true to what has made Zelda a fun and engaging experience for it’s fans but is now accompanied by upgraded features that aim to engender the interests of players unfamiliar with the franchise. Link has kept his sprinting mechanic familiar in Skyward Sword, but has now also been equipped with the ability to jump, as previous titles only limited the hero of time to merely running to the edge of a platform or cliff before performing his jump animation.  Paired with his newly acquired jump ability, Link can also climb his surroundings.  A stamina bar displays on the screen as our hero can climb trees for higher vantage points, or scale mountains in search of hidden caves or dungeons to explore.  Although it is unclear at this time, it has been speculated that the player can upgrade Link’s stamina bar to further increase the expanse of his environment which he can climb.

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A crafting (or cooking) mechanic has been added, as shown in the trailer, which features Link adding items to a cauldron in attempt to concoct various items to aid him in his journey via searching local enemy camps or hunting a wild boar with his trusty bow and arrow.  One item which was show cased during the demo was a piece of meat which was cooked and provided the player with not only a health recharge, but a health boost which will most certainly come in handy before encountering a difficult enemy or boss.  It will be interesting to see what sort of items can be created using this mechanic.  Perhaps an attack or defense boost, or maybe a stamina boost which allows you to climb and sprint for longer durations.

Weapons and armor play an important role in this game as well.  One of the biggest eye sores of the trailer reveals Link not wearing his iconic green tunic.  This caused quite a bit of conjecture among fans of the series, for many assumed the protagonist in this particular entry was not going to be Link, but that theory has since been debunked.  In lieu of Link’s green tunic, we see him wearing a blue tunic like top with brownish cloth pants similar to what he wore in Skyward Sword.  These items can be removed at any point in the game if the player so chooses and can later be replaced by what looks like stronger armor for Link to defend himself against enemy blows.  Maybe the legendary green tunic is an item which can be found later in the game?
Many of the weapons found in the demo seem to have a durability mechanic in which the weapons weaken over time and causes the player to discard items either through the options menu or by hurling them at your opponent for some extra damage before equipping or finding your next means of defense.  It will be interesting to see how this mechanic plays a role in crafting and the longevity of one weapon versus the other.
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The landscape is plentiful and that is an understatement.  The sheer size of this game is huge.  The map shown in the demo rivaled that of most open world titles such as Rockstar’s Grand Theft Auto, which is a very bold approach, and unlike anything we have seen from Nintendo to date. Players can add beacons on their map to help guide them to new locations, or serve as reminders to revisit an area for further exploration.  At one point in the demo, a beacon is placed in a distant part of the map, and Link is shown parachuting off of a cliff hundreds of feet above the tree lines towards his destination all in real time.  Upon landing on the ground, Link then ventures inside an archaic yet unworldly structure in pursuit of treasure to aid him on his quest.

Zelda: BotW will redirect itself from more linear titles such as Zelda: The Ocarina of Time and return to it’s exploration roots which made the original so memorable.  Players can create their own adventure in this open, sand box Hyrule instead of having their hands held by an annoying fairy. Sorry, Navi.    Eiji Aonuma recently stated “Our mission in developing this new Zelda game for Wii U is quite plainly to re-think the conventions of Zelda. I’m referring to the expectation that the player is supposed to complete dungeons in a certain order, or that you’re supposed to play by yourself. The things we’ve come to take for granted recently. We want to set aside these conventions, get back to basics, and create a newborn Zelda so that the players can best enjoy the real essence of the franchise.”

Zelda has meant so much to the gaming industry and to fans all over the world (and even to myself personally), so it is a breath of fresh air to see this game reimagined into what it is becoming.  There is so much to do and explore, and fans are waiting in anticipation to get their hands on the game, but unfortunately we will have to wait until it releases on the Wii U and presumably the Nintendo “NX” in March of 2017.  Be sure to view the trailer below and for more on The Legend of Zelda: Breath of the Wild, keep it locked right here at ProvenGamer.com

 

 

 

 

 

 

 

 

 

Categories
Nintendo Wii U News

Nintendo showcasing New Legend of Zelda at E3

Although Nintendo will not have a presentation at this year’s E3, it seems they will not be completely MIA.  COO Reggi “My body is ready” Fils-Aime’ announced that Nintendo will be broadcasting a day-long, Live stream of Nintendo Treehouse on June 14th to showcase the new Legend of Zelda title.   The Stream will contain gameplay footage as well as live commentary from Nintendo developers and behind the scenes information.  The best part?  Nintendo will have a playable version of this new Legend of Zelda on the showfloor for the first time ever, however this will be the only game showcased at E3 from Nintendo. This title will be different from previous installments of the franchise with the introduction of new gameplay mechanics as well as an open world environment.  The game was recently delayed to 2017 to improve it’s quality and possible launch date alongside the NX.

For more news on The Legend of Zelda, be sure to visit Provengamer.com!

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Wii U News

Critically Acclaimed Zelda Adventure Gets Game-Play Enhancements in The Legend of Zelda: Twilight Princess HD

Beautiful high-definition graphics aren’t the only things new in The Legend of Zelda: Twilight Princess HD. When this HD remake launches exclusively for the Wii U console on March 4, it will feature many upgrades that are sure to please fans playing through the adventure again, or newcomers who are experiencing the game for the first time.
A new item in the game called the “Ghost Lantern” has been added. This mysterious item will glow when in the same area as a Poe (a kind of ghost), making the Poe soul-retrieving quest much easier to complete. Hero Mode, a challenging new mode, can also be selected when starting a new game. In this mode, Link will take double the normal damage and there are no heart drops. In addition, if Link finds Rupees in a treasure chest while his wallet is already full, Rupees will no longer be returned to that chest. Players are also less likely to reach the limit of their wallets, as they have been modified to hold more Rupees.

Iconic moments from The Legend of Zelda: Twilight Princess, like Link riding Epona across the Eldin Bridge and Wolf Link howling at the moon, look stunning in high definition, but additional upgrades to the game make it play better as well. Using the Wii U GamePad controller, players can easily access their map and inventory at all times using the intuitive touch screen, as well as quickly transform into a wolf with one easy tap. Players will also be able to use the GamePad to access Miiverse (Internet access required). Miiverse posts can be decorated with dozens of new Miiverse stamps inspired by the game hidden away throughout Hyrule. Additionally, the game can be played off-TV on the GamePad. Many more updates exist in The Legend of Zelda: Twilight Princess HD, but discovering them as you play through the legendary adventure is part of the fun.

As previously announced, all physical versions of The Legend of Zelda: Twilight Princess HD will include an intricate Wolf Link amiibo figure. Purchasing The Legend of Zelda: Twilight Princess HD and Wolf Link amiibo bundle will currently be the only way to get this amiibo figure. Using this amiibo will allow players to gain access to the challenging Cave of Shadows. Also, some of the data stored on the Wolf Link amiibo figure can also be used with The Legend of Zelda game for Wii U, which launches this year. More details about this functionality will be revealed in the future. In addition, several amiibo in the Super Smash Bros. series (sold separately), including Link, Zelda, Sheik, Ganondorf and Toon Link, can also be tapped to the GamePad for various in-game effects.

For more information about The Legend of Zelda: Twilight Princess HD, visit http://zelda.com/twilight-princess-hd/.