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Podcasts Trophy Whores

Trophy Whores 369 – Better Than Superman

It’s the season of giving — except for Rocksteady, developers of three Batman Arkham games, as they aren’t giving any clues that point to the identity of their next game.  How dare those Grinches keep us in the dark?!

Join Alex and Yield, as they discuss, among other things, Rocket League, ONRUSH and Superman.

We are happy and proud to share that Proven Gamer has partnered with the Humble Bundle! The Humble Bundle is a fantastic initiative and program that allows games to score a litany of games on the cheap — all while making charitable donations to various groups and organizations. You can click here for the details on Proven Gamer’s Humble Bundle partnership.

In a bit of big news that would make the Teenage Mutant Ninja Turtles proud, iHeartRadio and Spotify host episodes of Trophy Whores.  It’s a tremendous honor for the show to be part of two massive and respected entertainment communities, and Proven Gamer have only the fans to thank for pushing the podcast to soaring heights. The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes, Google Play, TuneIn, IheartRadio, Stitcher, or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 369 – Better Than Superman

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Podcasts Trophy Whores

Trophy Whores 266 – No Man’s Remake

If you like caped crusaders and tomb-raiding badasses, then we have good news:  Tricky isn’t on this episode.  Tricky continues to sip margaritas by the community pool, as the Trophy Whores, Alex, Donny and Yield, run the show so deep into the ground that they’re liable to strike oil.  The Trophy Whores haven’t found black gold yet, but they’re rich in opinions that only a mother could love.

This week the Trophy Whores do their best swan dives into a pool of Batman and Tomb Raider news.  No Man’s Sky makes an appearance, too, for the second week in a row, but you might feel a little awkward and unprepared if you aren’t wearing a cape or dual-wielding pistols.  You might be MacGyver, but you can’t save Gotham or survive ancient tombs without the proper equipment, and Duct tape doesn’t meet every need.  I said it.

Join the Trophy Whores as they discuss, among other things, Batman: A Telltale Game Series, Rise of the Tomb Raider, Batman: Return to Arkham and No Man’s Sky.  Donny, as you might know, isn’t keen on developers spending their time remastering and remaking games.  Instead, he wants new intellectual properties and new ideas.  Donny memes have popped up on the Trophy Whores and Remember the Loot Facebook pages, and Proven Gamer would like to share the best one with you.  Take in the magnificence and majesty of Donny:

Donny Psychonauts PS4

I would also like to point out that Tricky, who made this meme, spells as well as badger wearing oven mitts.  Psychonauts is the game.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 266 – No Man’s Remake

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Batman Arkham City Review

Are you ready to return to Gotham City and take on the criminal underworld? Eager to play as the Dark Knight taking on ten thugs at once only to be the last man standing? Can’t get enough of towering over the corrupt streets of Gotham? Well your wait is over because Batman Arkham City has arrived and the results are more than expected.

Arkham City has retained a great deal of its predecessor’s winning game formula and augmented it for a daring and expansive sequel. The first noticeable improvement is the environment of this game. When you first played Arkham Asylum, you were in a linear environment for a good portion of the game, but were later rewarded with free roaming access to the small island. In Arkham City, you have the freedom to travel the entire area the moment you don cape and cowl. This new change helps to give you the feel of what you will come across as you travel this Escape from L.A. themed city.

A.I. In the game has been improved to give the player a bigger challenge. Enemies can now use deadlier moves and weapons, call assistance from others from far away, use thermal goggles to find a hidden super hero, and even take hostages while Batman is in predator mode. The new methods of the A.I. will leave you rethinking how you are going to save the day.

The combat in Arkham City has gone through some nice revisions, but still stays true to the core formula that made Arkham Asylum a success. The fighting, counter attacks, and use of gadgets can still be achieved, but Batman’s arsenals of attacks have improved and Batman can now take on more thugs (up to fifteen). The use of gadgets can really be played upon in the middle of combat. Aside from throwing a batarang, Batman can plant explosives on the ground (as a trap), use the bat claw to drag an enemy into a takedown, unleash a swarm of bats to dazed enemies for a moment, disarm weapons, and so on.

 

Batman’s combat moves aren’t the only things that have improved in this sequel; Batman’s health monitor has been changed to show a more comprehensive understanding of his vital. His health can be upgraded through combat armor (which increases his ability to take punches) and rifle armor (which helps against gunshots).

This sequel helps to create a bigger depth as to the dangers of Gotham City and help to flesh out the caped crusader to the gamer. Batman’s responses to villains, civilians, and allies are darker and grittier revealing how Arkham City is testing Batman. Combine this attitude to a more aggressive means of taking down criminals (like dive bomb attacks and interrogations) and you see just how much Batman feels toward this monstrosity of a rehabilitation center in the middle of the city.

Detective mode has gone through a major improvement from the first game. Originally, Detective mode was mainly used to find Riddler’s trophies and track enemies in Predator mode. There was a small hint that Detective mode had potential when you followed molecule vapors to track down an enemy. In Arkham City, Detective mode has had been augmented. The mode can be used to still do the same features in the first game, but the mode is no required to analyze data and clues to solve side missions, track enemy transmissions, and progress through certain parts of the main story.

Some features still remain the same such as the side missions of combat mode and predator mode. The difference is the player can play as Batman, Catwoman, or other characters (provided they obtain the DLC for those characters).

The main concern I have with the game is the addition of Catwoman into the story. Catwoman’s appearance isn’t as big as it was made out to be. She only appears two or three times in Batman’s storyline and her storyline doesn’t provide anything new into the game or plot. Her abilities aren’t as big as Batman and ability to traverse the environment is slower than the Dark Knight. You can enjoy the game without getting too involved in Catwoman’s role.

 

As for the Riddler, his concept has returned as Riddler’s Revenge. His trophy count is bigger, puzzles are tougher, and demands leave you unprepared for the fun of this game. One can spend hours just traveling around the city and obtaining all of Riddler’s hints, puzzles, and trophies.

Batman Arkham City is a definite win for anyone. The game is huge, the side missions are fun, and you have the potential to see many classic characters that help Batman or his rogue’s gallery.

I give Batman Arkham City thumbs up for our ProvenGamer fans.