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Playstation 4 News

Guerrilla Games Expanding to Larger Office

Guerrilla Games, the maker of Horizon: Zero Dawn has announced plans to expand its office space and employee count starting next year. The company plans on growing from 250 employees to 400 as well as moving into a new five-floor office.

The plans for expansion, along with comments from managing director Hermen Hulst would seem to indicate that the studio has several titles in the works. In an interview with Dutch website Het Parool, Hulst talked about the future plans for the studio.

“We have worked at Horizon for 6.5 years, which is exceptional: we want to release games in the two or three years, both new titles and games based on existing titles.”

PG’s Take:

With the success of Horizon(and the cliffhanger ending), it would be a more than a surprise if it didn’t get a sequel. Personally, I would love to see Guerrilla bring back Killzone at some point, so Hulst’s comments do leave that on the table. Finally, new titles are always welcome, so the prospect of Guerilla working on something new is promising.

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Podcasts Trophy Whores

Trophy Whores 338 – Judicial Tussle with the Video Game Boogeyman

To all lawmakers and judges, video games are not evil.  They don’t turn people into murderers.  What’s more, video games don’t make people take guns to public places and wreak havoc.  Thank you.  We appreciate your time.

We have a release date for Detroit: Become Human.  If you’ve followed Quantic Dream’s work, then you know that Detroit deserves more than a passing glance.  And while their games have been polarizing, Quantic Dream deserves credit for pushing innovation in a medium that tends to favor sequels  and safe bets.  Why get spaghetti every time that you go to an Italian restaurant?  Branch out!  Next time, try the baked ziti or chicken alfredo.

Join the Trophy Whores as they discuss, among other things, PlayStation Plus, Horizon Zero Dawn, Detroit: Become Human and Rangi.  What’s Rangi?  We’ve got the answer in What’s Hot in Gaming!

We are happy and proud to share that Proven Gamer has partnered with the Humble Bundle!  The Humble Bundle is a fantastic initiative and program that allows games to score a litany of games on the cheap — all while making charitable donations to various groups and organizations.  You can click here for the details on Proven Gamer’s Humble Bundle partnership.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 338 – Judicial Tussle with the Video Game Boogeyman

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Podcasts Trophy Whores

Trophy Whores 333 – The Game Awards Go Wild

We finally get to our Game Awards discussion, during which Tricky renews his rivalry with the Legend of Zelda: Breath of the Wild.  Horizon Zero Dawn — thought nominated — did not win an award.  Does Guerrilla Games deserve recognition for their masterpiece?  Yes.  They do, forever.  And while Horizon didn’t win big at the Game Awards, if you look at the votes on the PlayStation Blog, then you know that there’s no shortage of love for Guerrilla’s best game to date.

Tricky, Alex and Yield join forces to produce the best — and wittiest — banter to keep you warm through the cold January nights.  Grab and bowl of chili, find your favorite blanket and snuggle up with the Platinum trophies of podcasting.  We’re like Swiss Miss hot chocolate for your ears!

Join the Trophy Whores as they discuss, among other things, Inside, Assassin’s Creed Origins, Hellblade: Senua’s Sacrifice and Horizon Zero Dawn.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 333 – The Game Awards Go Wild

Categories
Podcasts Trophy Whores

Trophy Whores 332 – A Recurring Case of Anal Glaucoma

Tricky can reel off Marvel’s Infinity Stones from memory.  Let’s all give him a round of applause.

According to the PlayStation Blog, Horizon Zero Dawn was the king of all things PlayStation in 2017.  Congratulations to Guerrilla Games and Aloy, as they took home an impressive amount of honors and awards — as decided by PlayStation users and fans.  We hope that it isn’t too long until we again pal around with the fiery and brave Nora warrior.  After all, we’re never safe from the robot menace.

This week, Tricky and Alex cover a lot of ground and seem to discuss anything — and nearly everything — that is on their minds.  From the first (ever) WWE women’s Royal Rumble to smoke breaks for employees, if you want a podcast that is as delicious as a fried bologna sandwich, then you’ve found it!

Join the Trophy Whores as they discuss, among other things, Inside, Assassin’s Creed Rogue Remastered, Dark Souls: Remastered and Horizon Zero.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 332 – A Recurring Case of Anal Glaucoma

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Podcasts Trophy Whores

Trophy Whores 309 – Crash into the Frozen Wilds

This week, you’re listening to the world’s greatest tag team: Alex and Yield.  Shelton Benjamin and Charlie Haas?  As good as they were, they weren’t even the best tag team in WWE during their run.  It’s true.  While they have shown their prowess in a wrestling ring, I doubt that either Benjamin or Haas have the Platinum trophies in BioShock Infinite and Split/Second.

I’m lost.  Is this a summary for a Smart Marks episode?

This show might as well be called “Alex’s Dream,” because it’s loaded with some of his favorite games: Twisted Metal 2, Warhawk, Spider-Man and Mega Man X4.

Join the Trophy Whores as they discuss, among other things, Dangerous Golf, Crash Bandicoot: N. Sane Trilogy and Horizon Zero Dawn.

In a bit of big news, iHeartRadio streams episodes of Trophy Whores, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 309 – Crash into the Frozen Wilds

Categories
Playstation 4 Playstation 4 Reviews

Horizon Zero Dawn Review

The post-apocalyptic world has never looked so beautiful. Guerrilla Games has traded the war-torn wastelands of Killzone for the lush landscapes and sun-kissed vistas of Horizon: Zero Dawn, a third-person action game that stars Aloy, a fierce yet compassionate warrior searching for the truth of her past.

Guerilla Games’ painstaking attention to detail is evident in small touches. The moonlight, reflecting on the water, follows Aloy as she runs along the river. Aloy crushes leaves as she runs across the land, rousing crunching sounds with every heavy step. Every moment of Horizon Zero Dawn feeds admirably into a massive adventure teeming with intrigue and excitement.

From the Sacred Lands of the Nora to the sun-drenched towers of Sunfall, the world of Horizon Zero Dawn is expansive and gorgeous, and we have to credit Guerrilla Games for creating a world where awe-inspiring, memorable vistas happen organically and perpetually. You don’t have to seek out photo-worthy moments, because they are always 50 feet ahead.

Horizon Zero Dawn features Photo Mode, which is almost a game within a game. It’s easy to spend hours tweaking and editing a collection of pictures, cycling through filters and perfecting the depth of field. Photo Mode is perhaps the unsung hero of Horizon Zero Dawn, as it commemorates, quite stunningly, Aloy’s incredible journey through the Carja lands – and beyond. What’s more, the PlayStation 4 facilitates sharing with friends, which makes Photo Mode all the more appealing.

A great game takes inspiration from other (successful) games but never loses a sense of identity or originality.  In the case of Horizon Zero Dawn, Guerrilla Games has ensured that, while some elements feel familiar, they have created a game unlike anything you have played.  You can see where Guerrilla Games has taken inspiration from, among other games and franchises, Batman: Arkham Asylum, Assassin’s Creed and Shadow of the Colossus; however, Horizon Zero Dawn never feels like a copycat.

Horizon Zero Dawn features an engrossing and prodigious narrative that often tugs at the heart. While the game progresses through action-packed missions, Guerrilla Games sometimes slows the pace with quiet, thought-provoking moments that enhance the story and complement the frantic battles.

The story in Horizon Zero Dawn starts as a seed and grows into a sprawling epic that leaves the player somewhere that is unexpected yet welcome. Guerrilla Games deserves admiration on their excellent storytelling that introduces endearing characters who show that the human heart and spirit prevail. Guerrilla Games leaves the story with a nugget of unfinished business. A particularly notable loose end that, hopefully, has an answer.

Aloy, the fiery-haired protagonist, is a compassionate bad-ass who lends a helping hand as easily as she takes down a Sawtooth. Aloy remains perhaps the most endearing character that Sony Computer Entertainment, thanks to Guerrilla Games, has created in a long, long time. Aloy, while fierce in battle, often seems to be a master of diplomacy. The Aloy’s aura adds much to the story and the game, and she casts a large shadow; however, through superior storytelling, Guerrilla Games has created a world full of people whom you will care about. The long list of names reads like a Games of Thrones guide, but each character helps shape the outcome in immeasurable ways.

Horizon Zero Dawn is a nearly perfect combination of combat, exploration, storytelling and platforming. Guerrilla Games have created a massive world for players to explore, but, thanks to transport machines and fast-travel packs, the world never feels too big.  Load times are kept to a minimum, as gameplay transitions seamlessly from one area to another.

Among Aloy’s many side missions and errands, players can enter four Cauldrons, which are enclosed excavation and experimentation sites that test players’ skills at combat, platforming and stealth.  Aloy’s climbing technique is reminiscent of Assassin’s Creed parkour, which makes traversal fluid and crisp.  Three of the Cauldrons end with boss fights against gigantic, powerful machines, and if you finish the four special areas, then you earn overrides that allow you to tame and befriend machines.  In combat, you are always outnumbered, but if you tame and enlist a Sawtooth or a Thunderjaw, then you sway the odds more in your favor.

Combat, oftentimes devolving into a frenetic fight against a squad of malicious machines, requires quick reflexes and precise shooting. It’s fun and satisfying to take down machines, which seem all too excited to play operation with Aloy’s organs. As the game progresses, you fight increasingly complex and larger enemies, which keeps the action exciting and challenging. With 25 varieties of machine in the beast log, you need plenty of ammunition to survive Horizon Zero Dawn.

Raw materials and resources are abundant. As you travel, you come across plants and roots that can be collected and combined to make potions, traps and, with parts scavenged from fallen machines, munitions. The crafting menu, which allows you to make items, is easy to use but doesn’t feel overly simplistic or “dumbed down.” If you devote the time, you can collect enough raw materials to maintain a steady supply of items – without having to spend money at merchants.

Merchants seem omnipresent, and they are always happy to sell you wares or purchase excess goods (from you). Thrifty players, who enjoy scavenging for resources, can save their metal shards, the currency in Horizon Zero Dawn, for large purchase like weapons and armor.

Horizon Zero Dawn features an impressive and varied arsenal of weapons. Aside from the bow and arrow variants, most of the weapons tend to be afterthoughts; however, it’s nice that players are “burdened” with choice.  The bow wins most battles, but sometimes it’s best to tie down enemies with a Ropecaster or set up a kill with a Tripcaster: A device that shoots elemental trap wires.  The weapon mix allows for some strategy, as the “run and gun” style isn’t always best.

I felt the same way about Horizon Zero Dawn in the first hour as I did during the closing moments. My enthusiasm never waned.  When describing Horizon Zero Dawn, I use two words: phenomenal and unforgettable.

Horizon Zero Dawn hooks you from beginning to end. Guerrilla Games have created a technical masterpiece, as well as a gorgeous world with an enthralling narrative that provides far more depth than Horizon Zero Dawn lets on from the outset.  Even though you spend a lot of time in battle, discovery is the key element that drives Horizon Zero Dawn.  Sony has published a landmark game.  Horizon Zero Dawn, and its revelations, sticks with you.  The story and characters stick with you.  Horizon Zero Dawn has flash and edge, but at its core, it’s all substance and heart. Horizon Zero Dawn isn’t only a generation-defining game; it’s a company-defining game.

Categories
Podcasts Trophy Whores

Trophy Whores 299 – Beauty and the PAX East

While Tricky and Troy are cruising the show floor at PAX East 2017, the triumphant trophy-touting trio of Mark, Alex and Yield discuss the biggest PlayStation news to emanate from Boston.  Although the original Penny Arcade Expo, PAX Prime, has spawned annual sister shows, and dropped its “Prime” moniker, seemingly lessening the impact of each convention, it’s always exciting to read the news that breaks at each show, as well as the games that appear.  If you are a gamer, and if you’re reading this, we assume that you are, then you’re never sorry to talk about a PAX.

In response to popular demand, Mark, otherwise known as Lucia, also known as the ionvein, hosts episode 299 and leads us through all of the hottest news in the PlayStation ecosystem.  Guerrilla Games’ Horizon Zero dawns remains a hot topic, as Aloy and her grand adventure continue to win the hearts and praise of the gaming community.  Horizon Zero Dawn is a magnificent game, and it, as well as Guerrilla Games, deserves all of the praise it has received.  You can’t celebrate the game without praising its makers, Guerrilla Games.

Join the Trophy Whores as they discuss, among other things, Horizon Zero Dawn, Ghost Recon Wildlands, Crash Bandicoot N. Sane Trilogy, Friday the 13th: The Game and Diablo III.

In a bit of big, big news, Trophy Whores has been approved for iHeartRadio, which greatly expands the show’s footprint and reach. It’s a tremendous honor for the show to be part of iHeartRadio’s massive and respected community, and Proven Gamer have only the fans to thank for pushing the podcast to this point.  The Trophy Whores work hard to put out a quality weekly show, but they owe so much love to their listeners, who keep the show strong and growing.

We appreciate your support (and your ears)!

Please subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review. We won’t give you cookies, but it will help us make the show better.

You can find us on Twitter: @TrophyWhores  and @ProvenGamer

You can also email us at TrophyWhores.

If you wish, you can always download the show here – Trophy Whores 299 – Beauty and the PAX East

Categories
Conventions Paris Games Week 2015

Paris Games Week (Recap)

Hello boys and girls if you are a social media junky like some of us you already likely know it is Paris Games Week. Though if you have secluded yourself into a darkened disconnected room for the week until the air is free of The Walking Dead spoilers no worries we have you covered with some great updates. Want to check out some of the amazing that was Sony’s portion of the conference without having to scroll through the muck? We here at Structure have compiled some of the highlights you may want to check out. Plus we hate when good things get spoiled as well so we have kept this post spoiler free.

Fighting game fans got a taste of some of the blood of their opponents as two major titles released some updated information.

Street Fighter V

Capcom started off in grand fashion as Yoshinori Ono released some great content. Street Fighter V fans were treated to a glimpse of the new character Dhalism: which you can check out below.

Sadly a last minute leak rained on the parade so as to not be outdone Yoshinori Ono also announced some other new content. This reveal came in the form of post-launch DLC for Street Fighter V six unannounced characters will make their appearance in Street Fighter 5, freely available to download by all players. Last but surely not least we finally have a release date set for February 16, 2016.

Tekken

Not to deviate from the course, Tekken next stepped up to spar in the ring while producer Katsuhiro Harada stepped on stage. It was revealed that Tekken 7 would be making its way from arcades to your home via Playstation. Coming as no surprise as all the other games in the Tekken camp have also been on the Sony system. One bit of information did draw a buzz from an other wise reserved crowd. Announced was the fact that Tekken 7 would be coming to Playstation VR.

Gran Turismo Sport

Gran Turismo sped onto stage but mostly just leaving fumes of burned up gas with little to no information. All we could gather is the new title will be named Gran Turismo Sport but not much else was revealed about the title at this juncture. We will see the release of a beta which is scheduled in early 2016. Hopefully before then we get a better glimpse of a game that has left rubber in many a racing game fans hearts.

Drive Club: Bikes

Please keep your arms and legs inside the vehicle at all times as we continue to kick the racing games into Drive. Speaking of Drive, Evolution Studios officially announced DriveClub: Bikes. In this new stand alone expansion you will be able to find robust features such as campaign mode, multiplayer racing and plenty of exotic brands to choose from. No need to down shift waiting for this title though because as soon as the conference had ended the title was parked ready for users to download.

Horizon: Zero Dawn

Notably one of the more desirable and coveted titles also had a reveal of its own as the touted Killzone developer Guerrilla Games brought a new Horizon: Zero Dawn gameplay video. We are introduced to some of the game mechanics as well as the fantastic beast of Horizon: Zero Dawn. Collection of resources is essential to further your adventure, we see how the player takes a pack mentality of a rather docile herbivore type dinosaur to drive the beasts to their death. As the clip ends we get a chance to check out one of the other not so friendly predators looking for its next meal. A T-Rex is scary alone now imagine a mechanized armed T-Rex with few weak spots to fell the giant monster. Combing many elements such as shooter, rpg and a crafting game Horizon is shaping up to be an amazing game. Sony fans are lucky as this is a Playstation exclusive title.

Wild

Wild, a title from Rayman creator Michel Ancel, has been pretty absent from the major game shows since announcement in August 2014. Wild may be the name of the game but the concept could also be labeled as such. You as the player takes control of a Shaman, who then can control wild animals inside the game. In taking control of these animals you can use them to complete many different tasks. In the trailer we see an eagle being used to grab up some snakes for a mission. Travel can be slow by foot so why not grab up a bear to get across the map in half the time. As a mount the bear can be used to travel, but can also be a powerful weapon. We are welcomed to using the bear as a method of attack to clear out enemies, only after sneaking in with a rabbit does the player take control of a flock of ravens which the player then controls to cause some confusion to the enemy camp thus making the fight easier. One unique aspect of the game is the control of animals but as a human your body is still vulnerable to attacks so you must protect it as to not lose your own life while trying to save another. Wild is shaping up to be a game that looks very open world as well as unique.

Detroit: Become Human

David Cage introduced Detroit: Become Human, a Quantic Dreams working title. If you have never played Heavy Rain, another well known Quantic Dreams title stop reading now and go find a PS3 and a copy of the game. You will thank me later for sure as Heavy Rain was one of the must play titles of the last generation of gaming systems. Detroit: Become Human shows off a world completely dependent on robot slaves. As the trailer starts we are introduced to a robot who quickly realizes their is more to a manufactured life than just being. As she walks into the world she gains new emotions, thoughts and feelings. No longer wanting to be part of the same system that has so long trapped others like her. Being a Quantic Dreams title we can expect some great gameplay as well as story lines. Keep an eye out for more from Detroit: Become Human as time goes on hopefully we will see some actual in game footage and not just a pre-rendered video.

Dreams

One of the more ambitious presentations had to be Dreams, a new title by the famed Media Molecule creators of Little Big Planet. Much akin to Little Big Planet Dreams is a very open title with much of the creation and story driven elements coming from the creator themselves. Players will be able to craft levels from scratch with no preset assets meaning they can let their imagination run wild. Imps are the little character sprites that players will control becoming their creators and face inside the world of Dreams. Imps will also be lip synced to a players voice. As players enter the world they are allowed to create, destroy and enjoy a level on the fly with no required steps to do so. Imps can also take control of characters inside the game adding in another separate dynamic. After watching the video posted below, I must say that Dreams will for sure be one of the titles I am sure to pick up. It is my hopes that the ambitions and fun of the trailer transfers to the actual game when it does finally release.

Two indie titles also graced the stage one more well known and one a bit less known. No doubt both look like they will be front runners in the best indie title run, both games look impressive as well as unique.

Boundless

Boundless is a Minecraft-esque game which lets players traverse new worlds then you can spread different cultures, creatures and creations through each one. Boundless look to be a title that will follow in the steps of Minecraft but be different and unique enough that it can stand on its own two legs.

No Man’s Sky

Even if you are not a fan of games or have not been following the gaming trends you more than likely have heard of No Mans Sky, a break out in the indie game field. No Man’s Sky will offer up space exploration in infinite corners of space. Each time a procedural generated level will be different allowing players to never play the same thing twice in theory. Salivating does not even begin to explain the amount of drool over this game *Empties 5 gallon drool bucket* this game looks beautiful not only in style but also concept. Will be exciting to see how well the game pulls off the procedural levels along with the open world that will be No Mans Sky.

Uncharted 4

OH MY GOD UNCHARTED 4, okay, sorry, now that is out of the way, Naughty Dog did not disappoint at the Paris Game Show bringing some great Multiplayer video to the stage. Multiplayer will be donned with the characters we know and love as well as some awesome powers in the form of Relics. Drake, Sully and the others from the single player story will be in full form with wise cracks and jokes. Once you finish the single player you should jump into the multiplayer, or hell skip the single player at first and jump into the Multiplayer first. If you have played any of the other Uncharted games this one looks to tie up the series and add onto the ever growing story of Nathan Drake.

Personally all of the news/reveals plus the presence of some of the new and well known games has seriously got me ready for 2016. Though my wallet wont be thanking me I am sure my gaming side will be elated for all that is to come. Now that the Paris Game Show has wrapped up for Sony what can we expect from the future? Are you excited for any of these titles? Will you yourself be picking up any of them? Let us know in the comments if you were hoping for more news from another of your favorite titles that was not present.