Playstation 4 Reviews

God of War III: Remastered Review

Back in 2010, we were able to play and experience the final chapter of Kratos’ journey. God of War III received positive reviews from the industry, earning a very impressive 92 on Metacritic. Now, five years later, we are able to replay as Kratos on the PS4 with God of War III remastered, a journey which if you haven’t taken already I highly recommend that you do, on the other hand, if you have played Kratos’ finale already, you may want to pass on it.

God of War III remastered only adds a handful of new features; only one of these features actually adds anything to the gameplay. The game runs at 60 FPS, but does dip to 40 and the occasional 30 FPS during big action sequences. The 60 FPS is a welcomed new addition to the game, and allows the game to be on par with most current-gen games.

The graphics in God of War III remastered have been upgraded as well. These new and improved graphics make the game look beautiful as ever. While the game doesn’t look like a native PS4 game usually does, it holds up well for a five-year-old game. God of War III remastered does a great job of showing off its new graphics by using its fixed camera angle to show off the great sense of scope the game has. It really is impressive when Kratos becomes smaller and smaller as he’s walking away and the screen slowly zooms out, showing off the amazing scenery and backgrounds the game contains.

Sadly, improved FPS and graphics are the only aspects that have been changed from God of War III. The remastered version of God of War III doesn’t add anything else new besides new graphics and a new frame rate. No new costumes, no added playable content, and no new other features have been added to the game, and this is a tragedy.

God of War III remastered has a $40 price tag, and sadly I can’t recommend the game to anyone who has played it before. However, if you never had the pleasure of experiencing God of War III before, then this is the perfect time to experience it. God of War III remastered is still the amazing game we played and loved back in 2010, but it does not add enough extra content for me to justify anyone who has played God of War III before to pick it up.



Remembering Satoru Iwata and His Accomplishments

With many years in the gaming industry, Satoru Iwata has been successful in game design, leadership, and innovative and creative ideas/characters. Iwata began his career as a programmer for Nintendo, working on games such as Balloon Fight and Earthbound. In 1992, he joined Nintendo’s Hal Laboratory as President, and is credited with bringing the division back from the dead. Many people know Hal as one of Nintendo’s biggest second-party developers, bringing us classics such as Super Smash Brothers.

One of Hal’s biggest accomplishments was the creation of the loveable pink puffball known as Kirby. Iwata was the man who decided to have his team work on the classic game, Kirby’s Dream Land, a game which received great praise from all outlets. After nearly twenty years in the industry, Nintendo decided to hire Iwata as head of the corporate planning division at NCL, a position, which would arguably allow him to take gigantic, steps in his career.

It was here in 2001, that Nintendo launched the Gamecube, and the company saw a 41 percent increase in fiscal profits. During the Gamecube’s life cycle, Iwata helped develop some of the flagship games of the console. These games including Super Mario Sunshine, Metroid Prime, Animal Crossing, and The Legend of Zelda: The Wind Waker.

In 2004, Iwata was appointed as President of Nintendo, and his success would continually grow. Iwata would continue to prove himself as an outstanding later by overseeing the successful launch of two more consoles, the Nintendo DS and the Nintendo Wii. Iwata did not only live through the highs of the company, he also lived through the lows.

Iwata blamed himself for the massive fiscal losses which Nintendo has gone through in the recent years, and he even took a 50 percent pay cut to make sure that the company stayed afloat. Iwata started as lowly programmer, and worked his up to president of one of the most successful companies in the world. Iwata has made a lasting impact on the gaming industry, and his legacy will live on forever. Iwata’s, work ethic and leadership skills have set a bar for everyone who works in the industry.

Iwata, you will be remembered as one of the greats of the industry forever, and you will never be forgotten.

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Nintendo President Satoru Iwata Has Passed Away

Nintendo released a statement earlier today on July 12, 2015, that their president since 2002, Satoru Iwata passed away due to a bile duct growth. Satoru joined Nintendo back in the 1980’s, where he worked on titles such as Balloon Fight and Earthbound. Iwata lived through both the highs and lows of the company, and he will be deeply missed not only at Nintendo, but in the gaming community as a whole. I think I speak for all of us here at Proven Gamer that Mr. Iwata will be missed. Rest in peace Satoru.

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Kingdom Hearts III Gameplay Shown

Kingdom Hearts III was shown off at Square Enix’s press conference this year, and we were finally able to see more gameplay to the long awaited Disney/Final Fantasy crossover.

During the gameplay trailer we were able to see the Three Musketeers together once again. Sora, Donald, and Goofy were all shown fighting off hordes of Heartless in multiple settings. Settings such as a beautiful grassland, as well as what appears to be the Hercules world.

Combat seems to be typical of the Kingdom Hearts style, but we were shown some new abilities. Sora is able to transform the keyblade into dual wielding machine guns, as well as what seemed to be a rocket launcher. We also were shown new summons including a huge pirate ship, and a mine cart as well.

Two new characters were introduced in the trailer as well. While the characters were not given names in the trailer, they seem to represent light and darkness (speculated from the chess match taking place while they were talking).

Kingdom Hearts III appears to be the biggest game in the franchise, with Sora fighting hordes of enemies, and gigantic bosses. The trailer also confirmed that Sora will be able to run along and up walls, adding some more dynamic and fluidity to the combat

Players will be able to dive back into the fight against the heartless some time in 2016.

Playstation 4 News

The Last Guardian Lives

Sony opened their 2015 press conference with a bang as they re-revealed Japan Studios’ game The Last Guardian. The game was originally stated for a holiday 2011 release, but after complications the game was consistently delayed. Many thought that The Last Guardian was dead, but Sony has revived the game and given it a relapse window of 2016.

The Last Guardian is a puzzle-adventure game that stars a young boy teaming up with his guardian beast to solve multiple puzzles in a ruined world. Gameplay footage shown at Sony’s press conference revealed a ruined Greece setting, keeping up footage shown back in 2011.

The Last Guardian is being developed by Team ICO, who previously worked on Shadows of the Colossus and ICO. The Last Guardian seems to keep the same art style as Team ICO’s previous titles, and appears to be in good shape after all these years.

The Last Guardian is scheduled for a 2016 release. Hopefully The Last Guardian does not receive any more delays so that we can all experience Team ICO’s long awaited puzzling adventure.

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Assassin’s Creed: Syndicate Announced

The next entry in Ubisoft’s Assassain’s Creed franchise was announced earlier today, and will bring the series to another European city. Assassin’s Creed: Syndicate will be set in London during the Victorian Era (1868 to be precise). For the first time, the game will start two assassin protagonists, siblings Jacob and Evie Frye. Ubisoft Montreal stated that Jacob will play a bigger role in the story, but both characters will indeed be playable. The studio claims that Syndicate will the biggest and fastest game in the series to date. New tools such as a rope launcher, and the ability to ride in horse-drawn coaches will allow for much faster travel around London.

Other new game mechanics have been added Syndicate as well, such as the ability to enlist the help of street gangs during your quest throughout London. Ubisoft Montreal also claims that the combat system has been refined to more of a brawler, with emphasis on weapons such as the hidden blade, as well as a new weapon, brass knuckles. Ubisoft Montreal will attempt to redeem the Assassin’s Creed franchise when it launches on October 23, 2015 on PC, PS4, and Xbox One.