Categories
PC News PC Previews Playstation 4 News Playstation 4 Previews X-Box One News X-Box One Previews

Rainbow Six Siege’s Second DLC Operation Dust Line Coming May 11th

More details have been announced regarding Ubisoft’s second DLC for their hit, tactical FPS Rainbow Six Siege titled Operation Dust Line. The content will include a new map labeled Border Control and will take place in what looks like a Middle Eastern town/plaza, as well as two new operators; U.S. Navy Seals codenamed Blackbeard & Valkyrie. Blackbeard is equipped with a riot shield and rifle combo capable of providing on-the-go cover while in fire fights, and Valkyrie is able to deploy portable cameras anywhere on the map for easy, quick surveillance while on the defensive.  The Map will be available on May 11th, as well as instant access to the new operators for those who purchased the season pass.  For the players who did not purchase the season pass, they will get access to the map, but will have to wait until May 18th before unlocking the new additions to the Siege roster.

Be sure to watch the trailer below, and for more news on Rainbow Six Siege be sure to tune into ProvenGamer.com

Categories
PC Previews Playstation 4 Previews

Catlateral Damage Review

Do you like Cats? Do you like unnecessary destruction of someone’s house and home? Then boy do I have a great game for you to play! Catlateral Damage is a game that puts you in the paws of a normal everyday house cat! Where your only objective is to knock everything from every surface to the floor! Each level has a required amount of items that you need to knock to the floor, as well as bonus items that give you more points if you reach their individual quotas.

NewScreenshot8_622x320

The game lacks in terms of playable modes. The first mode being the aforementioned play style where nothing is safe from the unholy wrath of the Cat, or there’s Liter Box Mode, where as far as I could tell, everything was already destroyed and you could just bat the remains of everything.

Lyn_PS4_622x320

Where the game lacks in modes of play it makes up for in playable “characters”. There are a wide variety of Cats to choose from, anywhere from your regular house hold cat to Catzilla! Mind you, these wicked cats aren’t available from the start. You have to gather the collectables in the game (which are pictures of other cats) or meeting the standard to unlock a trophy i.e. collecting all of the cat pictures.

Each Cat has the same skill set:

Jump
Swipe
Speed

NewScreenshot3_622x320

However every Cat has different levels to these skills. This is where my first problem with the game arises. There are these special events that take place during the game, chasing lasers or having a disco party that give you power ups to max out one of your skills for a limited time. That is the only time I can see a difference. Other than that you’re getting smaller upgrades from doing normal tasks (unrolling toilet paper, using the litter box, or playing with cat toys,) but these smaller upgrades from what I could tell BARELY do anything to increase my stats.

That and the lack of playable modes are the only gripes I had with this game. But other than that, this is a very solid indie game that I can see myself wasting many an hour in.

PG7_10

Categories
PC News PC Previews Playstation 4 News Playstation 4 Previews X-Box One News X-Box One Previews

Bandai Namco Releases Yet Another Trailer for Dark Souls 3

Bandai Namco has released yet another trailer for Dark Souls 3, this time including an extensive look at some of the enemies and gameplay, as well as an eerie cover of Cyndi Lauper’s “True Colors”. Click the video below to watch the trailer!

Categories
PC Previews Playstation 3 Previews Playstation 4 Previews X-Box One Previews XBOX 360 Previews

The First Six Minutes of ‘The Walking Dead: Michonne – A Telltale Miniseries’

Fellow Survivors,

Today we can share an extended preview of the first six minutes of The Walking Dead: Michonne – A Telltale Miniseries.

The Walking Dead: Michonne – A Telltale Miniseries stars the iconic, blade-wielding character from Robert Kirkman’s best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black).
Haunted by her past, and coping with unimaginable loss and regret, the story explores Michonne across a three episodes of miniseries event. Players will dive into the mind of Michonne to discover what took her away from Rick, Carl, and the rest of her trusted group… and what brought her back.

In this premiere episode, ‘In Too Deep,’ Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors’ colony of Monroe, which may just be harboring the person responsible for the carnage.

The Walking Dead: Michonne – A Telltale Miniseries will premiere its first of three episodes, ‘In Too Deep,’ this February 23rd on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, the PlayStation®Network for PlayStation 4 and PlayStation 3, the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft, followed by a release on compatible iOS devices via the App Store, and Android-based devices via Google Play and the Amazon App Store starting February 25th. The second episode in the miniseries, ‘Give No Shelter,’ will follow in the month of March, and conclude with the third episode, ‘What We Deserve,’ in April. All three episodes in the miniseries will be available for purchase at the cost of $14.99 USD or equivalent when the first episode debuts, including access to the second and third episodes as they become available.
To date, The Walking Dead: A Telltale Games Series has sold more than 50 million episodes worldwide, earning more than 100 Game of the Year awards from outlets including Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid and GamesRadar, and was also the recipient of two BAFTA Video Games Awards for Best Story and Best Mobile Game.

The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series and offers an emotionally-charged, tailored game experience where a player’s actions and choices affect how their story plays out across the entire series.

The Walking Dead: Michonne – A Telltale Miniseries Episode 1 – ‘In Too Deep’ is rated ‘M’ (Mature) for Intense Violence, Blood & Gore, Sexual Themes, and Strong Language by the ESRB.

For more information on the game, visit the official website, Facebook, and follow Telltale Games on Twitter.

Categories
PC News PC Previews Playstation 4 News Playstation 4 Previews X-Box One News X-Box One Previews

Bandai Namco Releases Opening Cinematic for Dark Souls III

Praise the Sun! With just a few months away from it’s release, Bandai Namco has released the official opening cinematic for Dark Souls 3. Click on the video below to watch it! And if you haven’t already, be sure to check out the gameplay trailer for Dark Souls 3 here at Proven Gamer.

Categories
PC Previews Playstation 4 Previews X-Box One Previews

Introducing ‘World of Assassination’ Trailer

Pre-order now live: All pre-orders to include the ‘classic’ REQUIEM pack
Pre-orders for Io-Interactive’s much anticipated new HITMAN™ game go live again today. Players will be able to pre-order the ‘Intro Pack’ or the ‘Full Experience’, both of which will guarantee access to the upcoming beta.

A new trailer titled; ‘World of Assassination’ has also been released by the studio today. The world of assassination is a place of hidden violence, secret deals and bloody murder. It is the world where agencies such as the ICA work in the shadows to bring balance – it is the setting for past, present and future Hitman games.

HITMAN will launch on March 11th for the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC. The HITMAN beta starts on February 12th through February 14th on PlayStation 4 and February 19th through February 21st on PC. Players can guarantee access to the beta by pre-ordering the Full Experience or the new Intro Pack.

All pre-orders will also include the ‘classic’ REQUIEM pack which includes exclusive in-game digital items inspired by Hitman: Blood Money including the Requiem Legacy white suit, Blood Money shirt, tie and gloves, silenced ICA-19 chrome and white rubber duck explosive.

PlayStation users exclusively will also gain access to The Sarajevo Six. 6 Bonus Contracts, one of which will be released with each location and sees Agent 47 travel the world in pursuit of six former members of a paramilitary unit called CICADA in this self-contained side-story exclusive for PlayStation 4 users.

Categories
PC Previews Playstation Vita Previews

Umbrella Corps 2nd Trailer Drops

Capcom has revealed a new trailer for Resident Evil Umbrella Corps and it’s everything we NEVER loved about the Resident Evil universe.

Fast paced competitive shooter is not what comes to mind when you say Resident Evil, and with past titles such as Operation Raccoon City being underwhelming, despite selling pretty well, Capcom is still pushing for that “Call of Duty” experience. But will this finally be the game that takes off? With Esports becoming a bigger deal, and more and more companies such as EA placing a huge emphasis on competitive gaming, does Capcom have what it takes to grab a price of that market with the latest entry in the Resident Evil franchise?


With the second trailer, Capcom plays off nostalgia a great bit. The setting is in Resident Evil Four’s notorious village where we were first introduced to the Las Plagas. RE4 is often referred to as the best in the series so it makes perfect sense to play on the nostalgia of a successful game to grab the core fan base and get their attention on Umbrella Corps. But will it take off? The fast paced, action packed trailer shows off several familiar enemies such as Las Plagas, zombie dogs, and what appeared to be crows attacking the very generic looking Umbrellas soldier. Graphically, it looked pretty impressive, and if the trailer was any indication of the actual game play, than fast paced is an understatement. There was something else that deserves to be mentioned. After promoting the team based, strategic multiplayer, Capcom showed off a single player challenge mode. There is no information on whether it is an “offline” experience, but hats off to Capcom for taking notice to the growing number of online only multiplayer shooters with no single player modes or campaigns and at least promoting this option in the short trailer. With a May release window, we can only hope that more light will be shed on the single player aspect of the game, because, let’s be honest, the foundation of Resident Evil is built in the single player experience. Multiplayer only is a huge risk, especially for an Resident Evil game. And, of course, what better way to end this two minute video than with a glimpse into the next play on nostalgia with a quick look of the Resident Evil five themed area.

With a release window of May 2016, we can only hope that more details are released about this game. Umbrella Corps is currently set to release across North America and Europe at $29.99/€29.99/£24.99 on PC and PlayStation 4.

Categories
PC Previews Playstation 3 Previews Playstation 4 Previews X-Box One Previews XBOX 360 Previews

Call of Duty: Black Ops III Preview

With less than a week to the release of the much anticipated Call of Duty: Black Ops III, now is as good a time as ever to look at what players can expect from the newest entry in the series. Every year developer Activision’s highly successful franchise adds both new features and gameplay tweaks to continue to keep the long running series fun and exciting. This year’s entry seems no different.

Black_Ops_3_SP_In_Darkness_WM-720x405_4_620x322

Black Ops III seems to be continuing the series trend of taking place in futuristic environments, much like every title since Black Ops II, which is great in my opinion. Advanced Warfare and Black Ops II’s futuristic settings were the most appealing story-wise since the original Modern Warfare. The sci-fi aspects of these future battlefields allow for storytelling that is hard to accomplish with modern day settings. It allows the developers to develop new weapons and technology, that isn’t present in a modern day setting, to enhance gameplay. In this title the characters are even augmented, in a way reminiscent of Deus Ex, which should allow for interesting twists to gameplay.

One of the most interesting new features of Treyarch’s upcoming shooter is the campaign being designed for co-op play. Some of the fondest memories I have of the Call of Duty series are of the spec ops missions in Modern Warfare 2. Sitting on the couch with my wife playing the game split-screen, running through these missions, was extremely fun. I hope the co-op campaign structure of Black Ops III delivers the same level of joy.

Interestingly, there are two changes in the campaign that I find odd (though I can see purpose within the first of the two). All campaign missions will be unlocked from the get go this time around. Since multiplayer is the main aspect of Call of Duty games that most players enjoy, this new feature allows players to experience campaign missions that friends may brag about being great without having to play through the whole game. The second of the two changes is the exclusion of a campaign in last-gen versions of the game. Though this seems to be an odd design choice, it may be due to time restrictions.

Black-Ops-3_Stronghold_Broken-Arrow_WM-720x405_620x322

After playing the beta for Black Ops III, I can say that the game boasts the same tight gameplay experience that fans have come to enjoy with the series. Black Ops III‘s gameplay felt similar to Black Ops II in my opinion, though it was much smoother and had a Titanfall-esque flare to it. Black Ops III allows for players to utilize jumping abilities similar to what we received in last years Advanced Warfare. Player opinion continues to be a split among fans of the series; some players loved the jump mechanics whereas others hated them. To me, the mechanic adds a new layer of strategy to the game and I am glad that it is returning.

There are also happens to be a lot more customization options available for players this time around. Among these options are super soldier classes, such as “Call Sign: Prophet” and “Call Sign: Nomad.” These two new classes offer special abilities outside of the regular gun customization or killstreak perks. It reminds me of the way your characters can have different abilities in titles like Borderlands or even Destiny—a welcomed addition should this new gameplay mechanic be balanced correctly.

The multiplayer experience of Call of Duty continues to evolve to keep the game fresh. Where some players may feel that old titles off the pristine version of the multiplayer experience, I enjoy the new experience offered every year with the various changes made to the series. As long as Activision keeps the experience fresh, Call of Duty will remain at the top.

cod-bo3-02-720x405_620x322

 

Call of Duty‘s beloved zombie mode, Treyarch’s bread and butter, returns in Black Ops III as well. Every iteration of the series has offered some type of horde or mission mode since World at War was released and zombies is the king of these modes. Zombie mode is thrilling and nail biting, but remains fun. The teamwork involved has continually kept me coming back to Black Ops II three years since it was released and I hope that this version delivers as well.

This year’s iteration includes a progression system, which allows players to build up their characters and not have to start from scratch on every play through. This could be a welcoming addition, though half of the fun is earning power-ups throughout each match of zombies mode. Abilities this time are served to players through a bubble gum machine—which is campy, but so is zombie mode, so it fits. Like previous versions of this staple game mode, new celebrity vocal talents like Ron Pearlman and Jeff Goldblum are joining the fight agains the undead. Zombies looks destined to deliver.

All in all, the package looks well worth the wait, especially on current-gen platforms. The campaign is darker than ever, the multiplayer is fast and tight, and zombie mode looks like a blast. The Black Ops series has been a fan favorite since Treyarch established it, and this one seem like it will continue that tradition. November 6th is just around the corner, so we will see if they live up to the standards that have been set. But, as of this moment, all signs point to yes.

Categories
E3 2015 PC Previews Playstation 3 Previews Playstation 4 Previews Wii U Previews X-Box One Previews XBOX 360 Previews

Lego Dimensions E3 Preview

The Lego series is both a physical toy and a very unique videogame franchise. Both do very well, respectively, and I would say they share the same fan base. Lego Dimensions is their attempt at bringing the physical Lego toys and Lego videogame franchise together.

Certain characters and vehicles can be placed on a special pad and appear in-game. The items can even be changed in real life and be put in the game to serve a different purpose. Also, every character has a unique ability all their own and there is a huge number of characters available.

I watched a demonstration of the game, but didn’t play it myself so I can’t really talk about the controls. I will say that the powers and controls of the game seemed to be simple and required action both in game and on the pad during certain situations.

Without having played it myself, Lego Dimensions does appear to be an innovative and welcome addition to the Lego games. Without the interactive demo, though, flaws are usually pretty hard to see. The only ones that I could really tell was that the audio didn’t seem complete and things got a little jumpy at parts of the level. All in all, I cannot truly say whether this is a game to look forward to or not.

Categories
PC Previews Playstation 4 Previews X-Box One Previews

Assassin’s Creed: Syndicate Announced

The next entry in Ubisoft’s Assassain’s Creed franchise was announced earlier today, and will bring the series to another European city. Assassin’s Creed: Syndicate will be set in London during the Victorian Era (1868 to be precise). For the first time, the game will start two assassin protagonists, siblings Jacob and Evie Frye. Ubisoft Montreal stated that Jacob will play a bigger role in the story, but both characters will indeed be playable. The studio claims that Syndicate will the biggest and fastest game in the series to date. New tools such as a rope launcher, and the ability to ride in horse-drawn coaches will allow for much faster travel around London.

Other new game mechanics have been added Syndicate as well, such as the ability to enlist the help of street gangs during your quest throughout London. Ubisoft Montreal also claims that the combat system has been refined to more of a brawler, with emphasis on weapons such as the hidden blade, as well as a new weapon, brass knuckles. Ubisoft Montreal will attempt to redeem the Assassin’s Creed franchise when it launches on October 23, 2015 on PC, PS4, and Xbox One.

Categories
News PC News PC Previews Previews X-Box One News X-Box One Previews XBOX 360 News XBOX 360 Previews

Magic 2015: Duels of the Planeswalkers

With the M15 Core set right around the corner, the Magic 2015 Duels of the Planeswalkers game will be coming out right before it. The game finally has a release date of July 16th 2014, that’s just 2 days before the Core set comes out. You can pre-purchase the game on Steam. There are three versions of the game that you can purchase

The standard edition of the game cost just $9.99 and all customers who pre-purchase will be awarded one Premium Booster pack which contains 10 cards for your collection, usable in single player campaign and multiplayer modes.

The Special Edition is $19.99 and includes Steam-exclusive.  Content consisting of a soundtrack, desktop wallpapers, and an eBook ““Theros; Godsend, Part 1” in PDF format.

Finally the Complete bundle is $34.99 and includes the Special Edition content, plus 300 foil stickers and the following bonus card collections: Innistrad Card Collection, Theros Card Collection, Ravnica Card Collection, Shandalar Card Collection, Zendikar Card Collection.

Don’t forget that purchasing the game will also grant you a promotional booster pack from any of your local card shop. If you purchase the game for Xbox 360 or the Xbox One, you will receive exclusive access to the alternative-art Soul of Ravnica. In order to get Soul of Zendikar, you have to purchase the game on any other platform.

 

 

Categories
PC PC Previews

Avadon 2: The Corruption New Trailer

When the fortress falls, heroes rise.

Spiderweb Software has released the trailer for their upcoming game, Avadon 2: The Corruption. Learn about this all-new indie role-playing adventure, the second part of the Avadon Trilogy, coming this fall for Windows PC, Macintosh, and iPad. Return to the Black Fortress and risk all to protect your homeland! View the full trailer at http://youtu.be/vOKNsPORe3M.

As a Hand of Avadon, the Black Fortress, you once held unlimited power. Your word was law. Your homeland was united and prospered under the protection of the Black Fortress. Now that fragile alliance has collapsed. Rebellion rages, outside enemies gather, and Avadon lies in ruins. Will you fight to restore your power and bring peace to your realm, or will you join the rebels and forge a new nation? The decision will be yours in Avadon 2: The Corruption.

Avadon 2: The Corruption is an epic fantasy role-playing adventure in an enormous world. Choose from five different types of character, each with dozens of unique spells or skills. Explore a gigantic world filled with secrets, artifacts, and a rich story. Experience multiple different endings and choose between saving your homeland and betraying it. Find out more at the Avadon website and and watch the trailer at http://www.spiderwebsoftware.com/avadon2/.

ABOUT SPIDERWEB SOFTWARE
Spiderweb Software, Inc., an independent game-design company based in Seattle, WA, is fanatically dedicated to creating fun, exciting fantasy role-playing games for Windows, Macintosh, and the iPad. Past titles include the award-winning Exile, Geneforge, Avernum and Avadon series. More information on the company is available at www.spiderwebsoftware.com.

Categories
PC PC Previews

Insurgency 2 Preview

The multiplayer shooter is common among games, whether it’s the go-to genre for an upstart indie studio, or a method to chew all the money in the world. Insurgency is one of the former, although it was unsuccessful. The game is aiming for a realistic tone, emphasising the competitive scene. It has a large number of weapons but the maps are small and confusing, and feel soulless. There are only three maps and modes, and for $20 it feels like a rip off.

 

The gameplay is very reminiscent of Counter Strike. Most mistakes could be attributed to the game’s unfinished state or the server I played on, but they were still glaring. Shooting feels sticky and flat, with very little weight or feel behind the weapons, and when shooting is the only mechanic, this is a major problem. Updates may fix this, but at the time of playing, it stood out. The servers are also terrible for anyone non US, and it has a somewhat elitist community, showcased by a moment in which I was belittled because I did not know about programming or guns.

 

The game looks good, considering it’s on eight year old technology. Lighting and shaders are nice, but the texturing could be better. Textures look muddy and washed out, but they may be improved in the beta updates. Sound effects are quite good, giving tension to the firefights, which would be a chore otherwise. There is a lack of noticeable music in the game, although music is not likely to be a deal breaker for the target audience.

 

I tend to go into games looking for an experience or escapism, but playing solo felt like a dull grind. When playing with someone you know, that changes. You feel a small sense of accomplishment after taking out your friend for the first time, or taking an objective well. The game feels very boiler plate, with very few new ideas, and the original features are implemented poorly. Any glimpse of potential is squandered quickly, leaving a bland mush left. If the game was free, I would be slower to criticize, but charging for a generic shell feels lazy. This is an alpha, so most issues can be ironed out, but in the state I played it, I can’t recommend looking out for it.