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Order & Chaos Online Review

With a plethora of MMORPGS in the game market, there’s always a concern as to why anyone should pick up another World of Warcraft style game. That question emerged when I discovered Order & Chaos Online for the iPad.

I decided to try this MMORPG for multiple reasons. The first reason was this WoW style game was designed for the iPad and its functions. Appearance changing equipment, familiar combat system, and characters and graphics familiar to the WoW style game created another interest in Order & Chaos.

The final reason was the cost. The game cost fifteen dollars to download the game, two dollars for 3 months online play, and three dollars for 6 months. Since the money can be taken off your itunes currency, it makes it a little easier than having to go out, buy a WoW card and punch it in.

Like any MMORPG, you start off creating you own avatar. The options for races are very limited; you only have four races to choose (human, orc, zombie, and elf).

 

I created a female elf, named sin seeker, because ………. Well……..who cares.

You utilize the touch screen to tap or double tap your attacks and skills. Moving your character around the world and rotating the screen can be difficult and confusing because their controls are similar.

Usually MMORPGs require you to team up with others to take on dungeons, raids, and colossal monsters. Without a headset and an awkward way of chatting, there is very little communication and teamwork occurring in the game. At certain points, you’ll feel you’re better off just not talking to anyone.

The story and info for quest leave don’t offer much in regards to originality. Kill some number of wolves in this area, destroy these monsters, collect a number of items…… whatever.

The concept of an MMORPG for the iPad sounds like an innovative and curious idea. Unfortunately, that is where Order & Chaos ends. Save your itunes currency.

I give Order & Chaos Online, for the iPad, thumbs down.

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Podcasts Trophy Whores

Trophy Whores 37 – Rock of the Dead

The Trophy Whores podcast rides again. Get ready as TrickyMic, hardrocknguy and Titanicwang as they welcome Batman5273(and daughter), site artist and podcaster of FrontTowardsGamer Radio. Join them as they talk about Sony acquiring more game studios, news of some of the most anticipated first person shooters coming this year, the PS Vita, Cancelled games getting a second chance, sequeals and much more. Please do not forget to go to ProvenGamer and subscribe. And leave us a message at 330-PROVEN9 (330)-776-8639 or email us at TrophyWhores@ProvenGamer.com

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If you wish, you can always download the show here – Trophy Whores 37 – Rock of the Dead
If you wish, you can always download the show here

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Podcasts Trophy Whores

Trophy Whores 36 – Whats Old Is New Again

The Trophy Whores Podcast returns once again. Join TrickyMic, hardrocknguy and Donny as they welcome Titanicwang to the show. Join them as they talk about Sony’s money and business problems, price drops, upcoming betas, fighters, upcoming DLC and more.

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Podcasts Trophy Whores

Trophy Whores 35 – Which One Of Me Are You Talking To?

The Trophy Whores podcast returns. But everything is not as what it seems. Join “TrickyMic”, “hardrocknguy” and “Donny” as they attempt to discuss PlayStation 3 changing, Battelfield 3, Gaming hardware being taken over and much more.

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Podcasts Trophy Whores

Trophy Whores 34 – Texas Style

Because you wanted it, or maybe you didn’t, the Trophy Whores podcast returns. This time TrickyMic, hardrocknguy and Donny welcome Moonshiner, writer for ProvenGamer. The guys talk about Sony’s PSN Pass, the Uncharted movie, Burnout Crash, LA Noire and much more.

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Podcasts Trophy Whores

Trophy Whores 33 – Mr. Toots And The Other Guy’s Discount

Trophy Whores returns bringing you rainbows and sunshine. TrickyMic, hardrocknguy and Donny welcome back Sinseeker86, writer for ProvenGamer.com and Mr. Jeff Hanna, Senior Technical Artist of Volition Studios. The group has some laughs and talks about PlayStation Plus, the Uncharted 3 Beta, Sony Promotions, and Zumba?

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Podcasts Trophy Whores

Trophy Whores 32 – Breaking Traditions

The Trophy Whores is back and bringing you something completely new. Well, not really but they could try. TrickyMic, hardrocknguy and Donny return to talk about the that games company’s Journey, Child of Eden, Technical Issues, Portal 2, LA Noire and much more.

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Podcasts Trophy Whores

Trophy Whores 31 – Better Never Than Late?

Trophy Whores is back, with the correct audio this time. TrickyMic, hardrocknguy plus Donny welcome Titanicwang to the show. This time join the guys as they give their Sony E3 opinions and topics, Sony Vita, Gears of War not coming to PS3, the Uncharted movie, Call of Duty and much more.

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Playstation 3 PlayStation 3 Reviews XBOX 360 Xbox 360 Reviews

La Noire Review

L.A. Noire is the latest game from Rockstar and Team Bondi. In a departure from recent Rockstar developed games, the player embodies a man on the right side of the law. Playing as Cole Phelps, a war veteran who has recently joined the LAPD, you are tasked with keeping the streets of 1947 LA safe.

From the moment you enter the world, you notice one major feature which is a big game changer to the industry. Using a new technology called “Motion Scan” that allows an actor’s face to be accurately recreated in-game; we are able to see every little grimace and facial inflection. This is particularly important during any interrogation sequences.

Watching the screen intensely to see if the person you are questioning is telling you the truth or feeding you lies. Doing good Police work will give you an edge in solving the case, but even if you are wrong, you still have many chances to get the right person. Of the 21 cases Cole has throughout the game, most start at a crime scene.

Gathering clues from crime scenes and interrogating people of interest are the two main parts of this game. Although they are incredibly fascinating, the game play can become monotonous after a while. With each case having an episodic feel to it, playing in small doses rather than steamrolling through it is probably how most gamers will enjoy this game to its full potential. With Rockstar’s great history with sandbox games, they try to break up Cole’s current case with street cases.

These street cases bring more traditional gaming action to the magnificently reproduced streets of LA. Hearing police dispatch calls over your car radio can open up these side missions – but only if your in a police Vehicle. Some involve Bank Robberies to chasing down lunatics. As well as pumping more action into the game that can stagnate, it allows the player to use the sandbox world and explore 1940s L.A.

The developers have also added more collectibles like finding all 30 Historical landmarks and finding 50 film reels. Adding these into the game does help to offer more dimension.

Only after a few cases I knew the main story would involve me entering a crime scene, searching for clues and questioning witnesses or suspects then rinse and repeat until the case was solved. Although in some cases, you may have more than one suspect and you can put the wrong person away, it can feel very scripted to the point that it may not matter what you got right and wrong in a case. This is further compounded when chasing down a suspect. Wielding my gun in a foot chase sequence is decided by the developers. If I have no gun out, I have to catch him on foot. Gun in hand; I can fire a warning shot. I wanted a suspect alive, so shot him in the leg – he died. This happened on more than one occasion and reminded me that I am playing a scripted part of a game.

L.A. Noire tries to pull you in with its story which is fed through cut-scenes from the past and collectible newspapers normally found within a crime scene. These newspapers help to flesh out the story and give the player a better understanding of the games overarching storyline. Regardless, I still felt that some of the main plot twists were hard to stomach as the story fails to explain reasons as to why main characters are acting as they are.

Despite these flaws, L.A. Noire is an intriguing new experience that thoroughly deserves its chance to be played. People who are looking for the next Grand Theft Auto will be sorely disappointed with its slow pace and lack of action. But given time, the slow boiling story of L.A. Noire can become a very fulfilling chapter in a new breed of video game.

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Podcasts Trophy Whores

Trophy Whores 30 – Lies And Broken Promises

Trophy Whores returns, and we promise not to go anywhere, ever…ever. Instead of discussing theory’s on quantum physics, TrickyMic, hardrocknguy and Donny discuss the return of the PlayStation Store, Infamous 2, Uncharted 3, Call of Duty Elite, HD remakes and much more.

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Podcasts Trophy Whores

Trophy Whores 29 – Equals Crybaby

Trophy Whores is back!! But rest assure there is no whining or crying here. TrickyMic, hardrocknguy and Donny attempt to talk about Sony’s new console, more HD remakes, the Uncharted movie, pre-order DLC and much more. Please do not forget to go to ProvenGamer.com forum section to leave comments on the show, and leave us a review on iTunes. Find us on twitter: @ThrophyWhores and @ProvenGamer and subscribe. And leave us a message at 330-PROVEN9 (330-776-8639) or email us at TrophyWhores@ProvenGamer.com
We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

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If you wish, you can always download the show here – Trophy Whores 29 – Equals Crybaby

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Podcasts Trophy Whores

Trophy Whores 28 – Misquoted!

Trophy Whores, the show that can not read anything to save its life is back. But don’t quote us on that! TrickyMic, hardrocknguy and Donny discuss the return of the PSN, Starhawk, PSP Games coming to the PS3 and much more.

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Podcasts Trophy Whores

Trophy Whores 27 – Quote This!

Trophy Whores returns, and you can quote us on that! TrickyMic, hardrocknguy and Donny are back for another episode. Join them as they talk about more Sony/PSN issues, Capcom’s Anger, the upcoming Warhawk sequel, Namco Bandai Games, Movies and much more.

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Podcasts Trophy Whores

Trophy Whores 26 – Being Sidetracked Is Profitable

Trophy Whores returns for another episode. Live, uncensored and completely confused. Join TrickyMic, hardrocknguy and Donny as they discuss more on the continuing problems with the PSN, a new Assassins Creed game, DC Universe Online, Homefront, Mass Effect 3 and much more.

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If you wish, you can always download the show here – Trophy Whores 26 – Being Sidetracked Is Profitable

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Playstation 3 Playstation Vita Reviews XBOX 360 Xbox 360 Reviews

Mortal Kombat Review

 

Deadly. Eye-popping. Graphic. These are some of the words used to describe the Mortal Kombat series since its first debut in 1992. The series has spawned many sequels, movies, comic books, TV series, and a team up game with DC comics. When Netherrealm studios announced they remade the series, it rekindled a lot of M.K. fans. I had the opportunity to play the new Mortal Kombat and I’m glad to tell report a positive review to all you M.K. fans out there.

Story

The game is a contemporary retelling of Mortal Kombat 1-3. You play as different characters, throughout the story line, to see the different personalities and backgrounds. Curious about what Cyrax and Secktor looked like before they became cyborgs? Ever wonder what Scorpion’s slain family looked like? Want to know the Lin Kuei clan’s purpose for entering the tournaments? The story line answers these questions and more. The game combines cinematic story and combat seamlessly allowing the gamer to be engaged without worrying about load times.

COMBAT (or KOMBAT for the fans out there)

Mortal Kombat’s fighting system is smooth, fluid, and swift. The combo attacks, from the last four games are back, allowing chain attacks or the ability to turn the tables on your opponent. Combining these combo attacks with tag battles of special moves allows for some powerful and beautiful fight scenes. Of course, the special moves are back and better than ever. Landing attacks on your opponent reveals shocking damage through out the battle. I was locked into an intense battle that reveal one of the character‘s right arm had a bone sticking out of the skin.

The game introduces a meter bar that fills up when you land attacks on your opponent. Once full, your meter bar can add more damage to your special moves of deploy X-RAY attacks., a powerful attack followed up by an x-ray view of a character‘s organ damage or bones breaking.

FATALITIES

Yes, fatalities are back and better than ever. Each character has two fatalities (the 2ndfatality needs to be unlocked through the Krypt, but yuntwis has provided valuable info for you) and the ability to perform a stage fatality in 9 different stages. At one point, I was fighting in a subway tunnel and I held an opponent’s head against an oncoming train. I won’t spoil you with details, but fatality fans will be entertained. The game even features a fatality practice mode where you can work on perfecting or replaying a warrior’s fatal attack.

ONLINE

Mortal Kombat’s online mechanic has made some decent improvements, but there is still work to do. The online portion allows you to join different lobbies, where you can fight up to 100 different players. This feature is great, especially when you want to build up a winning streak. The lag has been the main problem. Lag slows the quick combat to a screeching halt or caused the match to end. There is nothing more frustrating than trying to pull off a fatality only to have the internet connection ended the match. Hopefully, a new patch will come along and fix this issue. I’ll give you more information on this aspect when the PSN will available.

EXTRAS

One of the biggest impressions to this new installment is the expansion to the simplest things. Practice mode can help you to focus on training, tutorials, fatalities, and even tag team mode. The test your luck mode is a creative way of playing the game with intense and random stipulations. . The game randomly selected a match that involved: no jumping, regenerating health, random missiles falling from the sky, and extra damage with combos. You can imagine the type of fun I experienced when I had to focus on a combatant, whose health regenerates, and random missiles from above. Krypt mode possesses a good amount of interactivity. You want to spend points just to see a helpless victim succumb to a horrible death.

The character deisgns have been given a fresh update, along with the stages. Looking at the stage background can be a treat. The living forest stage shows multiple victims being attacked or tortured by evil trees. The rooftop stage shows dragons and fighter planes in aerial dog fight. These little bits of interactiviy take the game to a new level that fits the next generation consoles.

Mortal Kombat revives its series in a way that lures new fans in without forgetting about the old fans. If you’re a fan of fighting games with violent deaths, then you’ll enjoy this this game.

I give Mortal Kombat a thumbs up.

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Podcasts Trophy Whores

Trophy Whores 25 – Game Tagging

Trophy Whores is back, and no “outage” can hold it down. Join TrickyMic, hardrocknguy and Donny as they welcome very special guests from Gamertagradio.com Godfree, Peterocc & LadyLuck34. This group gives their opinions on the PSN outage,and talks about Portal 2, Infamous 2, the new Red Faction game and much more.

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Podcasts Trophy Whores

Trophy Whores 24 – Donny Feels You

Trophy Whores is back, medicated and all. Join TrickyMic, (a sick) hardrocknguy and Donny as they discuss the PSN outage, a new God of War, PSPGo delays, used games and much more.

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Podcasts Trophy Whores

Trophy Whores 23 – Thin Mints

Trophy Whores is here, and sweeter than a Thin Mint cookie. TrickyMic, hardrocknguy and Donny as they welcome Jeff Hanna, Senior Technical Artist of Volition Studios. Join them as they discuss the Sony/Geohot settlement, E3 Press Conference dates, Infamous 2, Capcom Games & Girl Scout Cookies.

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Podcasts Trophy Whores

Trophy Whores 22 – Blind Monkey

Trophy Whores is back, no beta testing needed. Join TrickyMic (and daughter in the background), hardrocknguy and Donny as they discuss PSN Hacks, NGP, Infamous 2, EA and much more. Hey did you know we have a new site?

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Playstation 3 PlayStation 3 Reviews XBOX 360 Xbox 360 Reviews

Lego Star Wars 3 Review

Following the hit Cartoon Network TV series, Star Wars: The Clone Wars, Lego Star Wars III takes the first season and transforms it into the cute and funny cinema that the Lego series is known for.

The game allows you to progress through the episodes at your own choice. If you’re tired of trying to destroy the Malevolence star ship, then follow the episode that requires you to hunt Lego Count Dooku. If you want to go back to the Malevolence, go right ahead. The urge to chose the level progression is left up to the gamer for his or her enjoyment.

There are three new features that can keep a gamer on his/her toes. The first feature is the ability to play two different characters in two different places. At one point, I was playing as Asoka attacking General Grievous, but in order for me to progress I need to have Anakin Skywalker destroy a part of the space ship. By holding down the character switch button, I was able to switch characters and have the A.I. control Asoka. This gives the gamer the opportunity to see all aspects without the you worrying losing your place on the other side of the board.

The next big feature is the ability for a lego character to play on a massive level without any loading problems. On one level, I was Mace Windu fighting inside a massive star ship. I was able to jump into a star fighter, travel outside the star ship, blow up huge parts of the hull, and fly into the new levels of the star ship. All this is done with NO LOADING SCREENS. The developers have taken one of the best feature of the Star Wars Battlefront series and augmented it for a whole new experience.

Creating this much damage, to a huge star ship feels, just as epic as taking on the giant creature in Shadow of the Colossusor or Kratos taking on a massive titan in God of War III.

The third feature feels more of a Battlefront/Command & Conquer strategy style series. There are two opposing forces, your side and the enemy side, on the battlefield. You can create different building, like barracks or tanks, on your side of the field. What you build will produce A.I. combatants that will aid you in your conquest of the level. The enemy A.I. will be doing the same as well, so venturing into the enemy side and razing enemy structures is vital in winning the match.

All in all, Lego Star Wars III retains the same humorous game play as its predecessors and more. If only they’d make a Lego Grand Theft Auto game. I give Lego Star Wars III thumbs up for all our ProvenGamer fans.