Categories
Opinions PC

What’s So Great About Minecraft?

This is a game that not many gamers can say that they can get into, due to its non linear style of play. In fact this game strives to inspire creativity and wonder to what one can do within this sandbox of a world. There is always something new to discover whether it be a new mechanic, a new item or a new mob (creature) . Such as something that I didn’t know about with the new Slimeblocks, which are a recent addition to the game, in which one can use them with the redstone mechanics to basically act like glue. It can hold blocks or drag blocks when it is used with pistons. It opened a lot of possibilities for those that like to dabble in this sort of gameplay mechanic.

The one thing that never ceases to surprise me though, would be the modding community and what they can come up with. A lot of the popular mods out there nowadays are usually big mods such as Pixelmon and Galacticraft. The one thing that was smart of modders that I am thankful for today, was the creation of mod-packs. Mod-packs are exactly what they sound like, a pack of mods that are put together for the enjoyment of a player. Normally a mod-pack has it’s own launcher or a launcher for a few packs. One of the most popular launchers is Feed the beast. It has huge mod-packs that you can choose what can go in and what can’t. Like say if there is a mod that you want in the pack that isn’t already there, all you would need to do is download that mod and add it in right in the launcher. So far I personally like the Monster pack which has a ton of mods that are technical as well as having to do with the exploration side of Minecraft. I want a lot of modders to continue in what they do because they are doing a great job.

Speaking of creativity, there are a lot of people who don’t play with mods. This is called playing Vanilla Minecraft, plain, old fashioned Minecraft. They can really take the basic game to its limit by building structures, exploring the whole world, obtaining all its riches and showing their own flare with their buildings. No two worlds are the same and the same could be said about the players. The non linear gameplay really shows with how each player decides to start and how they progress within their world. One can build castles while another builds a farm, someone can find diamonds on their first day while another stays for days without even seeing gold. A big variety difference also shows with how each world is randomly generated but there is a way to generate the same world twice. Each world has a seed code that can be used to regenerate the world that is once played in and can be played over again. Then there are the people who do just building. Whether they build structures or towns or even pixelart people take the creative mode as a relaxing way to express themselves. Now if only I was a great builder.

There are a lot of different mechanics within the game itself that can be easily missed without prior knowledge. Redstone is one such mechanic as it is like electric circuitry in the real world. There are XoR gates, gates, bud switches, etc. Like a light switch, how you flick a switch to turn things on and off, there are levers and other ways that the same thing can happen. With this you can make a wide variety of machines such as a semi-automatic tree farms. Another thing that is used is controlled monster spawning, which is used to gain experience for levels and enchanting as well as to obtain the loot that is dropped. Source blocks, water or lava blocks, are what you would pick up with a bucket and there are ways to generate source blocks by placing two source blocks side by side with a one block gap in between. However this won’t work with lava. Now enchanting one’s gear is a way to power themselves up. This requires and Enchantment table, where all the enchanting will be done, bookshelves and levels. The bookshelves are there to basically rank up the enchanting table by giving it more knowledge, so to speak. If you look closely with the particles on, you can see texts that float towards the table. Now to do the actual enchanting you would need levels to put into the enchantments and now I believe you need lapis as well to enchant. Each enchantment requires different amounts of each depending on which enchantments are generated, It’s basically playing the lottery.

Hopefully I have made you aware of some of the many versatile things you can do within this game. You can change the scenery and the world itself with a mod. Let your creativity flow when shaping it to what you want. Maybe throw some fancy doors or lightings within your castle. Don’t forget though, the world is your oyster.

Categories
Podcasts Trophy Whores

Trophy Whores 157 – Beware Of The Crackheads

The crackheads are out and about in D-town. Join Alex, Donny, and Tricky as they welcome RcStash. The discussion includes Season Passes, Firmware, Driveclub updates, and much much more

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 157 – Beware Of The Crackheads

Categories
PC

Elder Scrolls Online: Crafting Basics

Elder Scrolls Online has a very simple crafting system, but just because it’s simple doesn’t make it easy to master. Even though the mechanics of the craft are simple enough to understand it will still take a lot of dedication to level up. If you plan to play Elder Scrolls Online and you plan to become a master crafter then stick around a read on as I give you some helpful tips that will help you become the best in your class.

eso-crafting-profession

Let’s start with the basics. Any craft you choose will involve a fair amount of farming particular items. Whether it’s wood for woodworking, cloth for clothing, Runes for Enchanting and so on and so forth, you can find any of these items in the world while doing your standard questing. Some skill help see them better like Keen Eye which highlights these ingredients when you get close enough to them. Other skills like the Hireling is nice because once a day you will get mail that includes ingredients of your craft and sometimes you even get rare drops from these hirelings.  Keep in mind finding the ingredients and Refining materials will not give you XP. The only way to get XP is from creating and deconstructing.

When it comes to getting XP the only two options you have are the ones stated above, you either construct something or you deconstruct something. When it comes constructing recipes or enchantments the first time you create a new recipe or enchantment you will receive a lot of XP and every time you create the same one you will get less and less XP, this is due to diminishing returns.  Diminishing returns is what will slow you down when it comes to leveling up your craft. You get diminishing returns whenever you deconstruct your own creations and for deconstructing the same thing over and over. To overcome this you can do a couple of things

  • Get into a guild that is active in their store so you can buy from them to get less diminishing returns
  • Find someone in the same craft to Trade your crafted items with. This way you don’t get diminishing returns.
  • Pay attention to the Chat log. A lot of people sell stuff in bulk to make quick cash, so you can get good deals if you watch for them.

ESO crafting

Enchanting is a rough one to level up because it requires you to have 3 separate runes to make anything.  You need to find potency runes, essence runes and aspect runes. Potency runs and essence runes are easy to come by, but the aspect runes on the other hand are very difficult and very rare. Some aspect runes are so rare that they sell for a lot of gold by themselves. In order to craft and Enchantment you must have at least 1 of each rune. This is why it becomes difficult to level up because even though you have plenty of potency and essence runes you may have no aspect runes which mean you can’t do anything with the others. I suggest using the PvP area to farm runes.  Follow the river banks; this tends to be the place that runes show up the most. I for one found an area in the PvP zone that has around 10 runes to farm, all within a few meters of each other.

Crafting is not for everyone but it you are willing to put the time into becoming a very skillful crafter it can be very rewarding in ESO. Use what you have read today to become the best there is of your desired craft and just watch as the money comes flowing in!

Categories
Playstation 4 Playstation 4 News

Stick It To The Man is OUT NOW in Europe on PlayStation 4, Coming to North America May 6th!

The wait finally is over! The super-awesome dev team Zoink! Games and Indie Publisher Ripstone announced today that Stick It To The Man! is out now on PlayStation®4 in Europe and is totally free for PS Plus users! The insane mind-reading game will also be sticking itself to the US PlayStation Store May 6th – where it will (of course!) be completely free to download for stateside PS Plus users too!

Stick it to the Man! priced at £6.99 / €7.99 / $9.99 follows the hilarious adventure of Hardhat Tester Ray Doewood, who lives in a word made of paper and stickers. After a bizarre accident at work one day; Ray wakes up with a giant pink spaghetti arm sticking out of his brain – giving him extraordinary mind-reading powers! Suddenly, Ray can hear people’s inner most thoughts and transform the paper world around him by tearing it, folding it and using the crazy stickers he finds to solve brain-twisting puzzles! Digging in the brains of his fellow citizens – including Santa Claus, Captain Ahab and Elvis (to name but a few!); it’s up to Ray to gather clues from countless deranged characters all while trying to get to grips with his awesome new abilities and evading the evil clutches of ‘The Man’! Can you help to get Ray out of this sticky situation?

Those amazing Swedes have taken full advantage of PS4 technology and enhanced the game even further. Have you ever wanted to know what someone was thinking? Now you can tap in and listen to the ridiculous thoughts of Flathood’s strange resident’s through your DualShock®4 speakers, further separating the mindreading world from Ray’s world. Soaking up the new and improved crystal-clear 1080p visuals and buttery smooth frame rate, you’ll find it difficult to peel yourself off the couch!

European PlayStation®4 users can download Stick It To The Man! on the PlayStation Store right now! And for US users, the game’s arrival is less than a week away!

Check out the website for more information www.stickitgame.com or head to the Facebook page for sneak peeks and competitions. You can even get involved in the conversation on twitter using the hashtag #StickItGame.

Categories
Podcasts Trophy Whores

Trophy Whores 156 – Who Wants To Be Raph?

All four Whoresman are back and they are arguing again! Join Yield, Alex, Donny, and Tricky as they discuss more trouble at Naughty Dog, Mad Max, Just Cause 3, and much much more…

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 156 – Who Wants To Be Raph?

Categories
News Playstation 4 News

Playstation 4 Update 1.70 Arriving April 30th

PlayStation 4 system update 1.70 will be available to download in Europe from 30th April, Sony has announced via Twitter. A tweet from the company announced that the update, which includes both the SHAREfactory and option to switch HDCP off, will be launching at the end of the month. Presumably North America will be getting it around the same time.

In case you missed it, SHAREfactory is a “new rich video editor app for PS4 that makes it easy for you to customize your gameplay videos.” These videos can then be uploaded to Facebook directly, or put on a device connected via USB.

The update will also see you able to pre-load games you’ve purchased ahead of release, meaning when the clock ticks over to launch day you’ll be able to play them instantly. Finally, the option to switch HDCP off means you can capture directly from HDMI out, which should make things significantly easier for anyone wanting to create longer clips of gameplay or walkthroughs.

 

Categories
Opinions Playstation VIta

How is the PS Vita these days?

It’s sad to watch a good piece of hardware die due to lack of support, and sadly at this point in time the PlayStation Vita is in this exact situation. Sony, however, has not given up on their precious little handheld just yet and they do have a few tricks up their sleeves to see if they can get the momentum they need to keep the Vita from becoming just another failed handheld console.

First off let’s start with the fact that the PS vita Slim is just around the corner with a release date of May 6th. The slim version of the system is not running the standard OLED, instead it uses a standard LCD screen.  With the swap you will lose out on quality but Sony claims that it will give the Vita 2 more hours of gameplay bringing it up to 6 hours instead of the standard 4 hours. I for one have seen the difference and while it is noticeable, I would personally prefer the extra 2 hours of gaming while on the go. Secondly they had a slight redesign on the buttons stating that they are more responsive than the previous ones.

The system is still coming in at $200 but they are offering a bundle deal with the very well-known game of Borderlands 2. Borderlands 2 has been recreated on the Vita and its official release date is May 13th but if you pick up the new Ps Vita Slim bundle you will get it a week early. You also get a free 8g memory card which in itself saves the customer around $25. With borderlands 2 being as big of a game that it is I’m sure it will sell some systems. Having a handheld version of a game like that could be just what the Vita needs to get itself back in the game.

Now Borderlands 2 coming to the Vita is a big deal but I believe the Vitas savior is in the hands of Sony’s new service PlayStation Now. PlayStation Now will allow people to stream any game that is in the service onto any PlayStation Vita, 4, 3 and Sony even said if it became big enough they could even figure out a way to stream games on any Sony smart TV. Think about the possibility that this could have for the Vita. They already showed off PlayStation Now with the Vita by streaming The Last of Us. Aside from a few frame rate issues here and there it seems to be working just fine. If Sony can get this new Service up and running and working properly right out of the gate I believe we will see many Vitas selling just due to the fact that now you can buy or even rent a video game to play on the go. The one catch is that you do need to have at least a 5mb download internet speed.

This all being said it’s going to be a bumpy road for the vita. I did have one and I did sell it due to the lack of support. With everything on the horizon I do plan to pick one back up just to see if Sony can get things going again. The PS4 compatibility is nice but it will need a lot more than that to keep it afloat. I am optimistic about what’s going on and I do hope that with the implement of PlayStation Now that the PS Vita will get new life. It’s a very powerful handheld and it deserves more attention than what is has gotten. Let’s just see if Sony can deliver that.

Categories
PC Reviews Reviews

Doctor Who: The Adventure Games Review

As a big Whovian myself, I can happily say that the Doctor Who Adventure Games will satisfy any hunger for content, that any lover of the Doctor might be having lately.

The game has been out for a while, in an episodic format, but all of the episodes have now been bundled in one purchasable game on Steam. Matt Smith, along with other actors from the TV show, all lend their voices to this game. It does come off as hocky at certain moments in the game, but for the most part I really enjoyed hearing the actual Doctor’s voice while playing, and not some double.

The gameplay is in Third Person, with a majority of the gameplay consisting of Puzzles and walking/running, with a lot of Stealth sections in between them. However, the controls do not quite go hand in hand with the sneaking parts, since the keyboard/mouse set up is a bit Wibbly Wobbly, and doesn’t really work in the way they set it up. It’s not game breaking, but it does a bit frustrating.

When it comes to the story, I’m going to keep it short and sweet, without giving any spoilers, or even a summary, since as Whovians know, Dr. Who is a ride best enjoyed in suprise. The Doctor Who Adventure Games is a typical Dr. Who Adventure, which makes a lot of sense, since that’s what the game is called. The 11th Doctor goes on crazy time traveling adventures in the TARDIS, along with Amy,Rory, and River tagging along for the ride.

The visuals are quite stylized, which is fitting, since it is an adaption of a live action Television show. The music and sound effects are all taken from the show (for the most part), so your ears are certainly in for a treat. As stated above though, the voice acting can be a bit campy, and it sometimes broke my immersion.

Overall, if you’re a bit Doctor Who fan, such as myself, you’ll absolutely love this game, especially if you’re one of the sad souls who had to experience The Eternity Clock game. After playing such a terrible game like that, It was so relieving to wash my pallet with this game. I highly recommend this game to Whovians; but If you’ve never watched the show before, go watch the show before trying this game out, or you will be absolutely lost and confused the entire time.

PG8_10

Categories
Podcasts Trophy Whores

Trophy Whores 155 – PacMan Wil Force His Reign

The Whores may be down to just two but thats ok cause they brought three guests with them. Join Tricky and Yield as they welcome back some great guests, NMReign, Wilbert Force, and PacmanPolarBear. Topics include Beyond: Two Souls PS4, Playstation Now, Upcoming games, and much much more

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 155 – PacMan Wil Force His Reign

Categories
Podcasts Trophy Whores

Trophy Whores 154 – Very Enthusiastic Show

In this enthusiastic show, Tricky, Alex, Donny, and Yield discuss 30 years of Naughty Dog, The Last of Us coming to the PS4, PAX, and much much more

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 154 – Very Enthusiastic Show

Categories
Podcasts Trophy Whores

Trophy Whores 153 – Get Plats or Die Tryin

The real host is back in his spot! Join Tricky, Alex, Yield, and Donny as they discuss Amazon Fire TV, Vita Pets, Heists are finally coming, and much much more

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 153 – Get Plats Or Die Tryin

Categories
News Opinions

The Loss of a Legend

I came into work this morning and sat down at my desk, coffee in hand, and decided to check on some gaming news. The first thing I see makes everything else seem way less important. Masato Masuda, has passed away.

Now to be perfectly honest, 24 hours ago that name meant nothing to me, or at least I didn’t know that it did. I had no idea who Masato Masuda was. I didn’t understand the impact he had had, beginning in my childhood and continuing throughout my gaming life. Turns out, that impact was huge.

You see, I’ve been a fan of professional wrestling almost as long as I’ve been a fan of games. Masato Masuda created Fire Pro Wrestling which is, almost inarguably, the greatest wrestling game series ever. That’s what most of the stuff you’ll read about him will say. And it’s true. I remember it being nearly impossible to talk about any wrestling game on the internet without people bringing up how Fire Pro was leaps and bounds better in most every category. I would always roll my eyes at this and think “Sure it is.” In November 2007, Fire Pro Wrestling Returns was released in North America and I decided to give it a try just to see what all the talk was about. It delivered in a big way. I was hooked. It was the most full-featured, technically solid, flat-out amazing wrestling game I’ve ever played.

Fire_Pro_Wrestling_Returns

I was deeply saddened to know that the creator of such a masterpiece had left us at just 48 years of age. However, in reading more about Masato Masuda, I received an even heavier blow. The genius behind the Fire Pro Wrestling series that was spoken of in reverent internet whispers, had also created the game that dominated even more of my childhood than Mario and crew. That game was Pro Wrestling for the Nintendo Entertainment System.

2362130-nes_prowrestling

 

My friends and I would play Pro Wrestling for hours on end, and I played for countless hours by myself once they went home. Entire weekends were lost to the epic contests between Fighter Hayabusa, Starman, Kin Corn Karn, Giant Panther, The Amazon, King Slender, and the many attempts to dethrone the Great Puma.

I came in to work this morning excited to finish the day and start a weekend that will culminate with watching Wrestlemainia 30 on the new WWE Network app on my PS3, surrounded by friends. Some of those friends were ones that I spent hours with, locked in epic bouts of Pro Wrestling on the NES.

Regardless of how the rest of the weekend goes, whether Wrestlemainia 30 is “One for the Ages” or not, I enjoy it with a greater appreciation of being able to spend time with friends. For now, I’m off to buy Fire Pro Wrestling Returns on the Playstation Store.

Rest in Peace Masato Masuda and thank you. You are forever ranked #1. A winner is you.

winner

Categories
Opinions

Why MMOs Aren’t Compelling…To Me

With the release of The Elder Scrolls Online, I began to think about all of the MMO’s I’ve played over the years and the reasons why I still don’t play them.  I haven’t played T.E.S. Online, so I can’t comment on whether it is a good game or not, but it certainly looks entertaining.  More than a few times, I have been drawn in by the lore of MMO’s and then left massively disappointed just as fast as I became enthralled.

I’ve played an eclectic group.  World of Warcraft was the first to grab my attention, as it is for many gamers, Guild Wars 2 was a viable choice for a little while, even its sequel, Guild Wars 3, held my attention longer than most.  Star Wars: The Old Republic came around and I thought this would be the one to lure me into the appeal of the genre; however, that only lasted two weeks.  Lets not forget Conan and Final Fantasy XI.

Many people claim to feel connected to their characters and I honestly don’t know how.  MMO’s aren’t like most story driven games where you see your character experience emotional changing events.  Character development, such as in The Last of Us, isn’t going to happen in any MMO, at least not in any that are out now or within the near future.  Plus how can one build an emotional bond with a character that is forced to go and fetch apples for an NPC or kill a certain type of monster for dozens of hours?

Similarly, I consider myself a story driven gamer and unfortunately most MMO’s have extremely weak plots.  Star Wars was supposed to be the MMO that brought single player gamers into the genre, but the appeal didn’t last.  I thought that the fully voiced characters, which are still quite impressive for the massive scale of the game, and a story that is altered based on your choices, was one of the most fascinating things about it.  All of this was on top of my being a huge Star Wars fan.  While the story of my Sith Warrior was pretty good, the bogged down gameplay became tedious.  In order to expand the story, I kept pushing myself through it.  However, I simply couldn’t do it anymore and eventually stopped playing around the 30-hour mark.

Some people will consider 30-hours a long time to devote to a game, thus it must have been an attractive experience. But in the grand scheme of things, 30 hours doesn’t get you very far in an MMO.

After my Star Wars debacle, I decided to give the genre another shot when I bought Guild Wars 3 on the first day of release.  Character creation was smooth, gameplay was pretty fun, but the story lacked far behind.  I continued to play long after I should have quit, just because the gameplay was so much better than my experience with Star Wars.  However, that can only take me so far into the game.  I eventually felt like I was running around for the sake of attacking creatures.  The grind never stopped and although the community events made me feel involved, I never got the sense that my character had a purpose.  Again, where was the emotional bond between the character and I?

I will admit that RPG’s are my favorite type of video game.  Most of the appeal is the level of exploration that comes with most role-playing games.  But can a game be too vast? I believe it can.  The older I get and the more responsibilities I have, the less time I have to devote to video games, let alone ones that take hundreds of hours to get through.

Lastly, the most fascinating aspect of MMO’s, especially the ones of the RPG variety, is the interaction with other individuals.  The ability to meet and then join other players to take down a boss is thrilling.  However, in all the experiences I have had, there is little interaction between the party and I.  One person is always bound to run around and do their own thing, which ends up getting us killed and them being booted from the party.  Likewise, most people either do not want to use voice chat, or they don’t have the means to, but either way, I can’t stand trying to communicate with somebody via text chat.  It tends to interrupt the flow of the game, and I lose my train of focus.  Maybe it speaks to the type of player I am, or the types of guilds and parties I join, but it never ends the way I intend.

Conceivably I will try my hand at The Elder Scrolls Online and things will be different. But in the mean time, maybe it is best if I stick to single player experiences.

Categories
Reviews

Lone Survivor Review

Lone Survivor, a game by Jasper Byrne, is an awesome indie survival horror game originally developed for the PC in 2012 and released later on the PlayStation 3 and the PS Vita in 2013 under the title Director’s Cut, which was then re-release as a free update on the PC and Mac. The game was developed by Byrne’s studio Superflat Games and Curve Studios. Byrne originally started out as a drum and bass producer before he began working in game development. Byrne has also contributed music to Hotline Miami and Hotline Miami 2: Wrong Number. Lone Survivor is an intense survival horror game that hails back to the classic horror games from the PlayStation 1 such as Resident Evil and Silent Hill. The name is a small homage to Resident Evil as it was one of the first games to be released as a director’s cut version in 1998. For fans of the survival horror game genre this game is meant for you. I highly recommend if you haven’t played this horror game, fan or not of the genre, that this game is a must because it combines the best of action, horror, and puzzle solving.

Lone Survivor starts off in a post-apocalyptic universe. To the player time is relative as there is no beginning or end. You are told that the plague has been going on for a while and has claimed the lives of everyone but you and some of the people trapped in your complex building. Suddenly… the game starts off. The first thing that you come to realize is that you are defenseless.  Armed with only your wits and a flash light, you venture out into the unknown. At this point I would highly recommend to turn off the lights’ in your room and pump up the volume as high as possible because Lone Survivor nails the horror right away with its sound track. Sound is a major mechanic of this game. Similar to horror movies, most of the cues for the player are provided by sound. Whether an enemy is around the corner or hiding in the dark, the sound will keep you on the edge of the seat. The controls aren’t overly complicated since you have a limited amount of abilities at your disposal. Lone Survival takes some of the modern innovation of Survival horror games by providing context sensitive play, meaning that once an icon appears around you and you press it everything should play out like minor cut scenes that move the story along. The story in Lone Survivor progresses  much like other horror games from before, you find random pieces of paper that contain key information of the story and much of your knowledge is framed around these scraps of paper. The player has several ways to handle the enemies in the game, you are provided with areas that allow you to sneak past enemies and in some areas with the placement of rotten meat you can make an enemy run to it and then sneak by them. These segments of hide and seek are fun and do a good job at reinforcing the survival aspect of the game. You won’t be hiding forever however, eventually you do get a weapon to confront your foes with and this is where the game and controls begin to suffer a little. The gun play is not the main portion of the game, but when do you end up using it, it handles clumsily. A few people might say this is intentional, but I just think it’s sloppily handling. The menu system in the game is too cumbersome for everything else having a smooth design. Your inventory, which plays a major part of the game, could have used some refinement. The game does provide short cuts to access some items, but you constantly will be going in and out of your menu system, which is handled poorly.

Lone Survivor has a distinctive art style that calls back to the era of the 16 bit consoles. It’s one of the best looking Super Nintendo games that never came out. For this review I played the game on the PlayStation 3. It doesn’t really push the hardware, but it does bring on the frights. I was genuinely scared and on the edge of my seat. Each room I went too was a fright waiting to happen. Compounded by the sound at every turn, you can hear something, and you can never truly tell if it’s safe or not. The crude 16 bit graphics alone can only scare you so much, but when they are combined with the games awesome sound track it makes for a truly horrifying experience. The story is moved along by text boxes that you read and besides the moans and groans from the undead you have your handy reading skill and imagination to fill the gaps. Lone Survivor is not the best looking game, but it’s get to the root of the survival horror genre without all the bells and whistles with its bigger brothers.

I’ve always been interested in trying out indie games and every single game I’ve played has been more entertaining than the best that the triple A have to offer. What these indie developers are proving is gameplay over puff. They are pushing the envelope in terms of gameplay over graphics, innovation with classic retro gaming. Lone Survivor is a fun and engaging game. I haven’t played a game that has scared me so much in such a long time. I can’t stress to you how well this game handles it music and its frights. The exploration of your environment is handled in an intuitive way, you are provided with a map to help navigate the game, but after a few hours you become familiar with the location that the map is not really needed. Lone Survivor is an excellent example that gamers can still be scared, and that horror is still possible in gaming.

Lone Survivor’s small faults do not tarnish the game in any way shape or form, but it does keep me from grading the game highly, especially since the game is relatively small and being a port I’m not sure why some of these issues were not fixed in the porting over. That being said, I do highly recommend the game. Suffering from a drought of survival horror games on consoles Lone Survivor fills that gap in a meaningful way and is fun and entertaining.

 

PG7_10

Categories
Podcasts Trophy Whores

Trophy Whores 152 – Donny Is Hosting Again!

Welcome to the train wreck! That’s right, Donny is Hosting Again! Join Donny, Alex, Yield, and Tricky as they discuss God Of War DLC, who is getting in the used game market, who else has left Uncharted PS4, and much much more

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 152 – Donny Is Hosting Again

Categories
News

Playstation’s EA Flash Sale

As if you needed anymore of a reason to boot up your PS4 or dust off the PS3, an updated Playstation Store Flash Sale began this Friday morning.  This time EA’s catalogue is being offered with tremendous discounts on major hits, including some fan favorites such as the Dead Space Trilogy, the Crysis Trilogy, Alice: Madness Returns and more recent hits, such as Battlefield 4 and FIFA 14.

 

The sale ends on Monday, March 31st at 12 p.m. Pacific.

 

Title

Sale Price

Original Price

Alice: Madness Returns

$9.99

$19.99

Battlefield 4

$24.99

$49.99

Battlefield 1943

$4.99

$9.99

Crysis

$9.99

$19.99

Crysis 2 Maximum Edition

$14.99

$29.99

Crysis 3 – Ultimate Bundle

$21.99

$43.99

Dead Space Ultimate Edition

$12.49

$24.99

Dead Space 2 Ultimate Edition

$19.99

$39.99

Dead Space 3 Ultimate Edition

$31.49

$62.49

EA Sports FIFA 14

$29.99

$59.99

EA Sports FIFA Street

$4.99

$19.99

Hasbro Family Game Night 3

$19.99

$29.99

Kingdoms of Amalur: Reckoning

$9.99

$19.99

Madden NFL 25

$24.99

$49.99

Monopoly Streets

$19.99

$29.99

NBA JAM: On Fire Edition

$3.99

$14.99

NCAA Football 14

$24.99

$49.99

Need for Speed Rivals

$29.99

$59.99

NFL Blitz

$7.49

$14.99

NHL 14

$29.99

$49.99

Shank 2

$4.99

$9.99

*Full List of Games Originally Published by Chieh Chen on the Playstation Blog.

Categories
News

GameStop to increase trade values by 20% in stores located near Wal-Mart.

It seems like the battle for your used games is about to heat up this summer. It has been confirmed by GameStop that they are launching a new trading program for stores that are close enough to a Wal-Mart, or deemed by corporate, to offer an extra 20% of trade in credit.

The new program is called “Never Walk a Trade” but having experience working at a GameStop I can tell you this is nothing new and I believe it won’t provide anything significant for the consumers. GameStop makes most of its business from trade in credit; you are offered either half to a(n) quarter of the game’s original sale price. This value depreciates rapidly over time, especially if they are receiving a huge amount of a particular game. What you won’t hear from an employee when you are trading your games in is, that depending at the area where the GameStop is located they have a tier trading system. If corporate believes a store is in a location where competition is fierce those GameStop store will offer more trade in credit, as opposed to a store that’s located in an area where the competition for used games is low. So already the store near a Wal-Mart will see an increase in trade in credit.

What I assume is going to happen is that GameStop is going to lower the overall trade in value of games in areas near Wal-Mart and let the 20% bonus bring the game up to the original value of the trade in credit and maybe add a dollar too five dollars more. I would also assume that if any specials are already running for your trade ins they probably won’t include the extra 20%, but its most likely going to be one or the other. You will be able to use your reward card to get an extra 10%, but you’re not going to see an overall rise in trade in credit.

GameStop states that the “Never Walk a Trade” will include many features, but in reality they’re just giving store management the ability to increase your credit, if it’s not competing with other special the stores are already running.

 

Categories
Podcasts Trophy Whores

Trophy Whores 151 – Star Wars DLC

Thats right! Three shows this week!

In another excerpt from the weeks show, the guys go over there Star Wars bracket of their favorite characters. At least three were informed enough to make accurate pics

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 151 – Star Wars DLC

Categories
Podcasts Trophy Whores

Trophy Whores 151 – The Fight (DLC)

Thats right! Two shows in a week!

The following is an outtake of episode 151. Things got a little heated between two of the hosts while discussing Watch Dogs! Listen at your own risk!

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 151 – The Fight

Categories
Podcasts Trophy Whores

Trophy Whores 151 – Prehistoric Computer

After taking a week off, the guys are back! Join Iyield2no1, Tricky, Alex, and Donny as they discuss Guitar Hero being unplugged, furture firmware patches, 2 new Assassins Creed games, and much much more…

We appreciate you listening!!

Please make sure to subscribe to the Trophy Whores feed in iTunes or RSS and please leave a review.

You can find us on Twitter: @TrophyWhores, and @ProvenGamer

You can also email us at TrophyWhores@provengamer.com

If you wish, you can always download the show here – Trophy Whores 151 – Pre-Historic Computer