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Companies Consoles Playstation Classic Sony

Playstation Classic Full Lineup Announced – Coming December 3rd

https://www.youtube.com/watch?v=88ACUOvfDEw

Sony has finally unveiled the list of 20 games included on the Playstation Classic on the Playstation Blog. While we knew that Metal Gear Solid, Final Fantasy VII and Jumping Flash were coming, the remaining 17 games were kept behind closed doors for quite a while, creating speculation throughout the community. Well now we know the Playstation Classic is coming on December 3rd for $99.99 and appears to leave something to be desired.

See the full list below

  • Battle Arena Toshinden
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr Driller
  • Oddworld: Abe’s Oddysee
  • Rayman
  • Resident Evil Director’s Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3
  • Tom Clancy’s Rainbow Six
  • Twisted Metal
  • Wild Arms

20 games is not enough games for any classic system, but this list is leaving out many classics that people were hoping would be included. Two major mascots of the original Playstation, Crash Bandicoot & Lara Croft are oddly missing (although those remasters are out there now & Lara has moved on in a grand way). What do you think of the list? Is this a collection worth $100?

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Nintendo Opinions Sony

Proven 5: Nintendo First Party Franchises That Could Use The ‘Sony Style’ Reboot

One thing is certain this gaming generation: Sony and Nintendo are delivering first-party exclusives beyond anyone’s wildest expectations. In 2017, Nintendo released Game of the Year Winner The Legend of Zelda and the remarkable Super Mario Odyssey. God of War was released to critical acclaim and is well on its way to set records for Sony. Both companies have a very different approach when it comes to first-party titles. While Nintendo focuses on lighthearted games that are hardly ever taken too seriously, Sony has built its brand on mature, story-driven epics – with Nintendo-esque titles like Ratchet & Clank and Knack tossed in for good measure. So if Sony can deliver the occasional whimsical game, then why can’t Nintendo deliver a mature epic of its own? Better yet, what if Nintendo took  a few of its existing IP’s game them created them with an eye for an older audience? Here are five Nintendo franchises that could potential rival Sony’s mature first-party titles.

Star Fox

While Star Fox has plummeted in quality over the years, the pedigree of the franchise is still largely remembered in good light. Nintendo can go back to the basics and focus on the story of Fox McCloud – a renegade pilot who knows no meaning of the word “limits”. Perhaps a telling of his origin as a young fox…man that was expelled from the academy and battled his way back up the ranks to prove himself. The game can take an Uncharted approach to humor and focus on third-person storytelling with kickass dog fighting capping off some levels. Nintendo could easily make a Warhawk-like online multiplayer component to go along with the rich single player experience. Maybe even add a Battle Royale Mode complete with mechs, tanks, and Arwing battles. Star Fox could again be a pillar franchise for Nintendo.

Metroid Prime

The most obvious franchise to potentially take on a more mature vibe,  Metroid Prime could take its stellar FPS and exploration mechanics and craft a experience that is absolutely dripping with atmosphere. Two ways I would love to see this go down: a more reserved, isolated space-horror title similar to Alien: Isolation, or a more intense body-horror like Dead Space. Completely separating Metroid from Nintendo’s family-friendly batch of first-party titles could be a bold move that fans of the series would surely respond to.

Star Tropics

Good ol’ Mike Jones. Good ol’…forgotten Mike Jones. If there was ever a Nintendo series ready for a comeback it would be Startropics. While many would be quick to dismiss the tale of a would-be boy adventurer searching for his missing uncle to be a derivative of The Legend of Zelda, Startropics (and its sequel) was a charming game that caught me surprise as a young gamer. Mike Jones is the closest thing Nintendo is ever going to get to a Nathan Drake-like character. You can still retain the off-beat sense of humor and an insane plot that involves an alien race but the overall tone would be a modern-day fantasy epic. And seriously, I DARE Nintendo to make Mike’s signature yo-yo as badass as Kratos’ Blades of Chaos.

Kid Icarus

The Greek myth brought to life of the NES (sort of…I still don’t know why Pit is fighting Medusa; that was Perseus!) has a bizarre past. While it’s true that Pit made a semi-ish comeback with a title for the 3DS in 2012, the star of Kid Icarus has seen more action on the Smash Bros. scene than in a game of his own.  Transitioning Pit into a more mature narrative and taking a God of War/Horizon Zero Dawn approach to combat would be a refreshing take on this classic Nintendo franchise. The title could focus on the ranged combat ala Aloy’, but also throw in a healthy amount of melee options for good measure. Plus given the mythology the series is inspired from, Kid Icarus can explore a wealth of mature themes and plot points.

Mother

Mother is no stranger to adult themes. From missing persons and paranormal activity and psychic abilities to people being held captives in caves and an antagonist that wishes to doom all of reality to a horror of infinite darkness, Mother could easier transition to a dark RPG. Giygas’ character alone is worth taking this innocent looking series and running with its creepy undertones. It could legit be the RPG to rival the Persona series.

 

So what do you think? Are there any existing Nintendo IP that would would like to see get a mature reboot? Let us know in the comments below.

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News Nintendo Nintendo Switch Nintendo Switch News Playstation 4 Playstation 4 News Sony

Runbow PS4 & Switch Release Delayed

Runbow has been delayed, with no new release date announced. According to the press release earlier today, Runbow needed to be delayed to ensure the games quality. We should have more information on the release date in the next couple of weeks. Read a portion of the press release below:

Düren, April 20th 2018 – The colorful racing chaos of award-winning party game Runbow will be postponed for some weeks in order to further optimize the game’s performance.

Headup Games and 13AM Games deeply apologize to everyone who’s already looking forward excitedly to play it, but in order to feature the highest quality possible, Runbow needed to be delayed for PlayStation®Store and Nintendo eShop. But rest assured – it’s just a matter of weeks. You will get the newest date, as soon as it is set.

The same may apply to the retail Runbow Deluxe Edition, due to the digital shift this date will probably shift back a bit as well. The Deluxe Edition will include all DLCs and nice physical goodies.

Proven Thoughts: Runbow is a chaotic mess of fun and could be one of the best couch co-op experiences on PS4 & Switch. With the Switch version boasting 8 player couch co-op I cannot WAIT to get my hands on that version. 

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Playstation 4 Playstation 4 Pro Sony

Wanna Win God Of War?

Lets be honest, I love God Of War. I love it so much that I bought it three times. So with that being said, I dont need three copies of the game. Someone bought one of them, so I have one left over. What do I do with it? I guess I’ll give it away!

How do you win? Easy!

Watch me on twitch and earn Proven Perks. With those Perks, you can purchase entries into the contest. Go to www.twitch.tv/provengamer and type !giveaway in the chat. Each entry costs 100 Perks.

How do you earn Perks? Easy!

For every 10 mins you watch, you earn 10 Perks!

If you follow, you earn 100 Perks!

If you sub, you earn 1000 Perks! Oh, did I tell you that you can sub for free with Twitch Prime? Yup. With a simple click, you can sub for free and get 1000 Perks!

If you donate to my Extra-Life page, you get 1000 Perks for every dollar that you donate!

If you wanna donate to the stream, you get 100 Perks for every dollar that you donate!

If you host our page, you get 250 Perks!

HOLY COW, that’s a lot of ways to earn Proven Perks!

The Giveaway will take place Sunday at noon EST. You can enter starting today!

GOOD LUCK!

 

 

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Opinions Sony

The Proven 5: Trilogies Sony Should Remake Next

Crash Bandicoot is a Playstation icon – an icon that been out of the spotlight for far too long. While many fans of the series wondered if Crash Bandicoot 4 would ever become a reality, their fervor for a new installment was quelled with the release of Crash Bandicoot: The N. Sane Trilogy. A complete remake of the first three Crash Bandicoot titles bundled in one package, the game went on to sell over 2.5 million copies and became the best selling remastered collection in the Ps4’s history. Now that Crash Bandicoot is set to go multi-platform, the gold standard of trilogy remakes is set to reach an even broader audience and deliver the marsupial mascot to more homes than ever before.  So with the continued success of Crash Bandicoot: The N. Sane Trilogy guaranteed, I thought it might be fun to take a trip down memory lane, and choose five Playstation trilogies that might be worth revisiting.

5) The Gex Series

Crash Bandicoot? More like Crash BandiWHO?! (Yes I recycled that joke). Consisting of Gex, Enter the Gecko, and Deep Cover Gecko, the Gex series starred a wise-cracking lizard with a lovable penchant for obscure movie/television references. Having sold a combined total of over 15 million copies, Gex 3 – the final game in the trilogy – was the best selling of the series, shipping over 6 million copies and becoming the best-selling PlayStation adventure game of 1999 with 3 million copies in that year alone. As long as comedian Dana Gould would be able to return to voice the sly-tongued lizard,  Gex would be able to capture the hearts of a whole new generation – and cash in two decades worth of pop culture zingers and one-liners.

4) The Mega Man Legends Collection

Yes, I know. Mega Man Legends died with the cancellation of Part 3 years ago…but I hate myself and I just can’t let go! Made up of Mega Man Legends 1 + 2 and the spin-off The Misadventures of Tron Bonne, the Mega Man Legends games were quite the departure from what gamers thought a Mega Man game was supposed to be. Ditching its 2D roots for a full 3D world complete with voice acting and a super-engaging plot, the games instantly became a classic among Mega Man fans worldwide. And given that the Blue Bomber is set to dazzle gamers once again with Mega Man 11, and X will return in a collection series, I see no reason why Mega Man Volnutt should be ignored. A remake of the entire Mega Man Legends library might be the first step in a proper sequel. And seriously, isn’t about time we get that lovable blue guy off the damn moon?!

3) Prince of Persia – Sands Series

 Prince of Persia was one of the more prolific series during Playstation 2-era of gaming. And since the original trilogy came to an end. gamers have been subjected to a laughable mobile game, a silver-screen adaptation which bombed, and a divisive reboot which failed to capture any of the magic and wonder the original trilogy was known for. Remaking the these three games could invigorate a long dormant fan-base and possibly and show new gamers what the perfect blend of story and gameplay looks like.

2) Syphon Filter, PSX Trilogy

Borrowing elements from GoldenEye 007 and Metal Gear Solid, the Syphon Filter series was every bit as engaging and entertaining as gaming best spy/espionage thrillers. Starring Gabriel Logan, the original PSX trilogy detailed the impending threat of a deadly bio-weapon that could be programmed on a genetic level to target specific groups of people. With the Metal Gear Solid franchise moving forward sans Hideo Kojima and as a shadow of its former self, the timing is right for Gabriel Logan to show gamers just what he is capable of. And besides, the though of tasering someone until they burst into flames in full, remade glory is too much of an awesome sight to pass on. Get on this, Sony!

1) Spyro the Dragon Trilogy

Do I even need to say why this is Number 1 on the list? First off, the series’ debut was not only met with critically acclaim, it was also a commercial success, selling nearly 5 million copies worldwide. Second, if there was ever a character that would be as synonymous with the Playstation brand as Crash Bandicoot was back in the day, it would no other than Spyro the Dragon. It comes as no surprise that rumors persist of a remastered trilogy hitting the PS4 this year – it would be an absolute no-brainer for Sony and Activision to return this series to its former, pre-Skylanders glory. It may possibly have even stronger earning potential than the bandicoot himself.

Honorable Mention – Die Hard Trilogy

Go ahead – convince me why this wouldn’t make be amazing. Bundle it with Die Hard Trilogy 2, and BOOM, Game of the year.

So, reader, what do you make of this list? Do you see Sony perusing bundled remakes given how well Crash Bandicoot’s revival performed? Did anyone expect Crash Bandicoot: The N. Sane Trilogy to sell as…insanely well (*note to self: make some toast in the tub) as it did? Let us know, as well as what trilogy you would like to see remade, in the comments section below.

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Companies Opinions Playstation 4 Playstation 4 Pro Sony

When Is It Time For Sony To Unveil the Playstation 5?

Sony’s Playstation 4 is entering year-five of its release the public and as of now maintains an unwavering stranglehold on the console gaming market. With sales more than double that of its closest competition – Microsoft’s Xbox One – Sony and Playstation 4 have shown no signs of slowing down…or so it would seem. 2017 was a stellar year for the Playstation 4, but it was also the year its holidays sales showed signs of slowing for the first time since launch. While one would argue that the slight dip in numbers can be attributed to the runway success that is the Nintendo Switch (and to a lesser extent the release of the Xbox One X), is it time for Sony to start thinking about the next iteration of the Playstation? Or should the gaming powerhouse play the long game and respond what its competitors are up to?

In the fall of 2017, Microsoft launched the Xbox One X –  touting it as the most powerful console ever made. As true as that statement may be, Sony and the PS4 don’t appear to be too impacted – if at all – by a more powerful console on the market aside from a slight dip in sales during the 2017 holiday season. On the Big N’s side of things, the Nintendo Switch has officially outsold its predecessor’s lifetime sales and continues to sell like gangbusters, even tripling PS4’s sales numbers in its first year in Japan. While there is cause for a growing concern in Sony’s camp, one can argue that the PS4 has more than enough fuel in its tank to come out ahead of its competition.

Sony recently confirmed that Days Gone – a title which was thought to be released this year – would be pushed back to 2019, making Sony’s 2018-2019 release calendar a little more clear. 2018 is already shaping up to the another landmark year Playstation gamers with releases like Dissidia: Final Fantasy NT and the critically acclaimed Shadow of the Colossus remake leading the the 1st-Party charge. Sony’s library was further bolstered in the early months of the year with a number of 3rd-Party titles such as Dragon Ball FighterZ and Monster Hunter World attributing most of their sales on Sony’s platform. But that is just the beginning.  April will bring God of War, May will deliver Detroit: Become Human, and if my spider-sense is accurate, Insomniac’s highly anticipated Spider-Man will be out before the year’s end as well. And let’s not forget about Dreams, a title which looks to take the best parts of LittleBigPlanet and truly allow the player to let their creativity run wild.  Those heavy-hitters signify the strength of the Playstation brand and will to push more and more PS4 consoles into people’s homes.

While Nintendo is no stranger to the 1st-Party game, its main shots have already been fired with Super Mario Odyssey and Breath of the Wild launching in the Switch’s first year. Although, the recent announcement of Super Smash Brothers coming to Switch in 2018 will certainly help sway the pendulum a bit in Nintendo’s favor, especially if the game ends up being more than a port of the Wii U/3DS version. That just leaves Microsoft. While it may have a beast of a console, it doesn’t have much to offer in terms of a diverse library. Yes, the the higher resolution patches and the growing number to its backwards-compatible library are a good thing for its existing users, but Xbox One has yet to unveil a system-seller title. Sea of Thieves and State of Decay 2 seem to be getting a lot of buzz but Crackdown 3, however, appears to be nothing more than a fart in the wind. One has to wonder what Microsoft is hiding up its sleeve. 2018 may be a lock for Ps4’s continued success but 2019 may just be a the most critical year for Sony since the launch of Playstation 4.

By the time we raise a glass of champagne to 2019, the 6th year of the PS4’s stellar life will be upon us. With Days Gone slipping into 2019, will its release also be accompanied by the likes of Last of Us Part II and Death Stranding? My hunch tells me no, as TLoU II and Days Gone may be too similar and may inadvertently cannibalize each other.., honestly, Days Gone wouldn’t stand a chance. The Last of Us II is likely to be a 2020 title and Death Stranding? I wouldn’t count on seeing that game released prior to 2020 either. It is possible that TLoU II and Death Stranding are the swan songs of the PS4 generation in the same way that TLoU was the swan song of the PS3 generation. The argument can be made that a 2019 reveal and 2020 release of the PS5 is possible, but I think a 2020 reveal at E3 and March 2021 release might be the better decision. The Nintendo Switch releasing in March was able to stave off the supply and demand issues they have had in the past when releasing in November. Playstation hasn’t had those problems before, but it is an interesting strategy to take nonetheless.

What do you think? Do you think the PS5 will be announced sooner? Do you think Sony needs to get ahead of things or do you think they can still afford to wait until the PS4 install base dries up? Tell us what you think in the comments section below.

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Opinions Playstation 4 Sony

The Top 5 Playstation Titles Bluepoint Games Should Remake Next

With the recent remake of Shadow of Colossus being met with overwhelming critical acclaim and capturing the hearts of an entirely new generation of players, many are left wondering: where does Bluepoint Games go from here?  While many are eager for the Austin-based developer to shed its ‘master of remasters’ title and create an original work of their own, I would argue that Bluepoint Games should continue to do what it does best. And so, here are the Top 5 Playstation Titles Bluepoint Games should consider remaking.

5) Metal Gear Solid

So, Konami…how’s uh…Metal Gear Survive working out for you? Oh, not so great, huh? Well, perhaps what you need to do is try to get back in good graces with the gaming community. What better way to do that than to remake the title that propelled Solid Snake into stardom: Metal Gear Solid.Bluepoint already did a Metal Gear Solid HD Collection, so they know the series intimately. Let’s face it, the Fox Engine was destined for more than just a zombie-horde multiplayer mess. Speaking of things Konami messed up…

4) Silent Hill

Damn you, P.T.! Why did you have to be so good? WHY DID YOU GET MY HOPES UP, KONAMI!? For those of you not in “the know”, P.T. a.k.a “Playable Trailer” (nobody calls it that), was a teaser for Silent Hills, a Silent Hill sequel with the potential to completely reinvent the franchise. It was to be a collaboration between Hideo Kojima and Guillermo Del Toro. Needless to say, people lost their damn minds over the possibilities. Well, Konami ran Kojima out of town and Silent Hills was forever lost to the mist. Sure, we now have Death Stranding to look forward to, but Silent Hill has been neglected for years now (and no, Pachinko Games DON’T COUNT!).  A recreation of the original, terrifying Silent Hill would be a spectacular way to make up for the Silent Hills fiasco.

3) Driver

Released back in 1999 for the PS1, Driver was a complete game changer for the genre; it set an incredibly high bar for story driven, high octane driving. Spread across four distinct cities, Driver’s insane chase sequences and ground-breaking physics made it a must-have title for Playstation owners. While Driver received a minor face-lift when it was ported to iOS  in 2009, it was hardly worth of such a watershed title in Playstation history. Bluepoint Games can completely redesign the cities from the ground up, making them bigger and more realistic worlds to explore. Is there a place for this series in such a crowded driving landscape? Maybe not, but nostalgia alone might be worth the investment.

2) Dark Cloud

Dark Cloud is a long time favorite game of my Nintendo Duel Screen’s Co-host, Stephen Fontana. He asked me to add it to the list, but he really didn’t have to do much convincing. Dark Cloud was an incredibly deep dungeon crawling RPG with an insane weapon crafting mechanic. Throw in an adorable town building mechanic and funny/unique characters and you got yourself a recipe for a classic action-rpg. A sequel was released a couple of years later and both games were touched up and given trophy support last year on PSN, but a full fledged Bluepoint Games remake is incredibly enticing.

1) Legacy of Kain: Soul Reaver

Released in 1999 for the Sony Playstation 1Crystal Dynamics’ tale of a vampire turned specter was met with critical acclaim. Fans have been clamoring for a remake/reboot for years now. And given that Crystal Dynamics is hard at work its Avengers Project, Bluepoint Games would be a logical second choice to helm the franchise reboot and reintroduce Raziel and Kain to the world.

Well that is it. What do you think? This list can easily be a top 20, so what would you add to the list? Let us know in the comments below.

 

 

 

 

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Nintendo Nintendo Switch Playstation 4 Sony

The Potential Dangers of the Ever-Growing Nintendo Switch Indie Scene

When it comes to quality, indie game titles can be something of a mixed bag (am looking at you, Troll and I). But when it comes to the Nintendo Switch, however, it’s hard to deny the incredible amount of high-quality titles that have been overrunning the platform as of late. It started off with Golf Story – a title which charmed the pants off of me. And now, the critically acclaimed likes of Cat Quest, Night in the Woods, Dandara, Gonner, Owlboy, Super Meat Boy, Celeste, Enter the Gungeon, and countless others like it, can be found on the eShop.

It comes as no surprise as Nintendo went out of its way to create the Nindies, a showcase event meant to highlight indie titles headed to the Switch. But with an ever-expanding library of quality indie games coming to the Switch, could Nintendo become suddenly inundated with titles that are less than award-worthy, and perhaps even garbage-tier?  As more developers may look to cash-in on the Switch’s massive success, is a rush of sub-par content imminent on Nintendo’s darling portable-console hybrid?

When Sony announced the Playstation 4, it was done so alongside a huge emphasis on indie titles. The PS4 was to be all about games, a sentiment which seemed to be a complete 180° pivot from the previous generation’s bravado. A quick glance at the Playstation Store confirms that Sony has made good on its promise – currently 900+ indie titles can be found on the PS4’s digital shop. NINE. HUNDRED. And 575 of those titles – at least as of November 2017 – are exclusive to the Playstation 4. The sheer volume of  games available to the consumer is staggering and even a little daunting. While I can’t fault Sony for making good on its promise of more games, the PS4’s indie offerings don’t even appear to be properly curated. As a consumer, having to wade through a waist-deep pile of trash just to get to something of value is a huge issue. Fortunately for Nintendo, and ultimately the consumer, the solution to a would-be problem might be easier than anticipated.

On the flip side of Sony’s flood of questionable indie titles is Steam. Currently there are 1,000 titles under the “New and Trending” tab alone. Now you might wonder, ‘how can anyone decipher what is worth purchasing in a shop with so much to offer? The answer appears to be a community regulated curation with Steam Curator. Steam, being a fairly open publishing platform, is a great platform for new developers to launch their games; it just makes sense given how community driven the service is. But where does that leave Nintendo? I don’t trust a company that uses Friends Codes to put together a comprehensive, community-driven curation system. What option remains?

There was a time when Nintendo branded quality with its very own seal of approval. It signaled to the consumer that you were making a smart purchase, but given the scale of the booming independent gaming market, there is clear cause for concern. One only has to look at the video game crash of 1983 to see the obvious dangers of low quality titles flooding the marketplace; brand loyalty goes right out the window the moment the consumer base feels ripped off. The Big N was able to remedy this by making use of the Nintendo Seal of Approval. Now that the classic seal is gone and with the eShop apparently releasing indie games with every other heartbeat, the eShop may become a Steam 2.0.

To be fair, I am all for indie game developers being able to release their games on the Switch without a whole lot of red tape. And as I stated earlier the Switch has been host to some of the most enjoyable indie experiences of my gaming career with tons to look forward to in 2018 (HOLLOW KNIGHT!!). I play a whole lot of indie games and talk about them weekly on Nintendo Duel Screens. However, I fear for the day when the likes of I Am Mayo or god forbid Energy Cycle make their way to the front page of the eShop. Having an incredible selection of indie titles to round out the Switch’s library in-between AAA releases like Breath of the Wild and Mario Odyssey is vital to the platform’s success. Dropping bombs like Party Planet and Acorn Tactics is not doing Nintendo any favors. If Nintendo isn’t careful, it may just end up bringing back that Seal of Approval. I just hope for Nintendo’s sake, that Nintendo brings the seal back because it wants to, and not because it has to.

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Playstation 4 News Sony

Sony Announces Record Black Friday Sales

In an interview with CNBC  Eric Lempel, the vice president of marketing at Sony announced that this Black Friday saw record sales for the company.

With discounts on both the PlayStation 4 Pro, and PlayStation 4, Lempel said that more consoles were sold this Black Friday than any other time in the history of the company. Additionally, they also saw high sales for a discounted one-year subscription to PlayStation Plus.

Check out the full interview with Lempel below:

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Companies Consoles Playstation 4 Playstation 4 News Sony

Summon Night 6 Coming October 31st for PS4 and Vita

For those craving a JRPG, California-based Gaijinworks have announced a firm release date for their highly anticipated localized release of Summon Night 6.  The game arrives in the United States on October 31st for the PlayStation 4 and PlayStation Vita, with the game arriving shortly after in European territories.

The news comes after Summon Night 6 faced several delays in the localization process. Originally slated for release in September, there have been a variety of 11th hour production issues that have occurred.

For those unfamilair with the franchise, Summon Night is a fantasy JRPG franchise that has spanned 15 years across a multitude of systems, including the PlayStation and Nintendo DS. Taking place in the fictional land of Lyndbaum, players embark on a quest of love, action, and courage through a steampunk setting, featuring multiple kingdoms, species, and epic battles. Battles take place on a strategy grid and feature a variety of close-range and long-range weapons. Below, we share Gaijinworks’ full description of Summon Night 6.

From the website’s description .

_______________________________________________________________________________________________

“Released in Japan as a celebration of the series’ 15th anniversary, Summon Night 6: Lost Borders offers gorgeous widescreen graphics presented in high definition, a first for the series. The fully 3-D battle system allows Chain Attacks that happen automatically when an enemy is surrounded by two or more allies; in these situations, each ally can hit the enemy without risk of counterattack. In addition to the Summons that are a hallmark of the series, two allies can team up for a breathtaking “Summon Burst” attack that invokes a devastating magical strike from one of many giant fantastical creatures.

Combat is only one part of the Summon Night 6 experience. The series is well known for its “night conversations”—one-on-one encounters where various characters confide in one another, leading to a web of elaborate, emotional storytelling with many different branching paths. Lost Borders also includes several charming mini-games: One has you fishing for different types of aquatic creatures, while another involves cooking power-up meals using the bounty you’ve caught with your fishing pole.

The game features more than a dozen endings, many of which have sub-endings that can change depending on the player’s affinity level with a particular character. “Summon Night 6 is one of our biggest projects to date,” Ireland explains. “It has enough text to fill about five novels—over 50% more than the huge volume of text that Summon Night 5 had.” Adding to the enormity of the localization task is the fact that the English-language version of Summon Night 6 features voice acting: All key events are voiced, as in the original Japanese version, over 20,000 lines of dialogue in all.

Summon Night 6 also features Cross-Save. If you have the PlayStation®Vita andPlayStation®4 versions, you can move your save between them using the cloud, so the game can be played on the big screen at home, and on the small screen on-the-go!

Summon Night 6: Lost Borders is planned for North American digital and physical release on the PlayStation®4 and PlayStation®Vita on October 31st, 2017.  European and Australian PSN release will follow soon after.”

 

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Companies Consoles News PC PC/MAC Playstation 4 Playstation 4 News Sony X-Box One X-Box One News

Payday 2 Take to the Battlefield in RAID: WWII

World War games are making quite a comeback lately, with the release of games like Call Of Duty: WWII and Wolfenstein: The New Colossus, as well as Battlefield 1, which deals with World War I. Payday developer, Starbreeze Studios, looks to follow the trend of old-fashioned gunplay with Raid: WWII.  The game takes the Payday formula into the gritty fields of the European Front.

Experienced players of Payday and Payday 2 will be familiar with the overall mechanics of the game: tight, frenzied shooting mechanics and multitude of enemies. Players are part of a squad recruited by British Intelligence, but instead of going the normal route of fighting the good fight, your team goes through more unconventional routes, including sabotage, robberies and assassinations. Players need to work together if they are to survive and successfully win the battle.

RAID: World War II is now Available for PS4 and XBox One.

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Companies Consoles Playstation 4 Playstation 4 News Sony

Sony Releases Gran Turismo Sport Alongside New Trailer

For the first time in four years, Gran Turismo, PlayStation’s flagship racing simulator, has returned for a  whole new generation in the form of Gran Turismo Sport. Seen as the beginning of a new age for the franchise and its fans, Gran Turismo Sport will feature the fine-tuned, polished balance between realism and accessibility.

For decades, the series was known for bringing an extreme amount of realism and depth to its visuals, as each car was painstakingly photographed and scanned into the game. Additionally, players had a variety of customization and tailoring options for each car from brake calipers to transmission intervals.

Gran Turismo Sport, while not a full numbered installment, will still feature a bevy of content, which includes 177 cars and 27 configurations of 19 tracks, with more content to be added later. This also includes a refined online mode for competition.  To celebrate the launch, Sony has released the television commercial that will accompany the game’s launch this week.

The commercial encompasses the legacy of Gran Turismo, showing gameplay footage from one of the very first games on the first PlayStation, as well as Gran Turismo 3 on the PlayStation 2. With Gran Turismo Sport, Polyphony Digital understand where they come from and where they are now, facing stiff competition from other racing games, like Namco Bandai’s Project Cars 2, Ubisoft’s The Crew 2, and Microsoft’s Forza 6 Motorsport. With that, Gran Turismo Sport is looking to pave the road into the future.

Gran Turismo Sport is now available for PlayStation 4.

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Companies Consoles News Playstation 4 Playstation 4 News Sony

Ambitious PS4 + PSVR Title Megaton Rainfall Now Available

Everyone has always wanted to be Superman, but let’s face it, the Man Of Steel hasn’t had a good video game in decades. Imagine that wasn’t the case, however. Imagine a video game studio, in this case, Pentadimenional Games, created a game where you are essentially a galactic-traveling demi-god. A game where players can travel the solar system in a matter of moments and wield great power in destroying alien warships hell-bent on destroying the Earth. This is the world of Megaton Rainfall.

Megaton Rainfall is a recently released PS4 and PSVR title, where one lucky human has been granted tremendous power, transcending the limits of mortality and becoming a galactic being. Players can travel across the planets, from Earth to Mars and beyond in a matter of moments, fire energy pulses, and wield tremendous strength. As the Earth is under heavy assault from unknown invaders, it is up to you to use these profound powers to stop them from destroying humanity. Players are encouraged to fully use their free range of powers, but be mindful of the city below, as your powers can obliterate entire skyscrapers. Megaton Rainfall features a special Universal-Scale engine, meaning players can literally drop from orbit to the streets of a city in a matter of seconds. The game can be played both with and without PSVR.

Megaton Rainfall is Now available on the PS4.

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PC Playstation 4 Sony

Gundam Versus Unleashes Its Launch Trailer, Now Available

 

 

Celebrating the release of Gundam Versus here in the United States, Namco Bandai has released its Launch Trailer of the game. The trailer encompasses a variety of feedback from various players, who had the special opportunity to play the game as it made its way to the United States and Western Territories. The game received positive acclaim in Japan, and the momentum generated from the West convinced the developers and Namco Bandai to release the game here in the United States

Gundam Versus is a 3D brawling video game that encompasses the entirety of the Gundam Universe. Players can choose from a large variety of Gundams, then take to the battlefield, fighting in 1v1 or 2v2 combat. Players will be able to utilize every possible action of their particularly chosen Gundam, from blasters cannons to beam sabers. With a variety of game modes and extremely high production values, Gundam Versus was a massive success in Japan. The gameplay was praised for being tight and accessible for newcomers and fighting veterans alike.

Gundam Versus comes hot on the heels of the 38th anniversary of Mobile Suit Gundam and the 10th anniversary of Gundam Zero. Originally debuting in 1979, Gundam has spanned the decades, taking on new iterations and interpretations of mecha combat and space action. The originally introduced viewers to a massive interstellar civil war, between the Galactic Federation and the Principality of Zeon. While the series was popular, it wasn’t until the release of Gundam Wing on Cartoon Network’s Toonami block that catapulted the franchise into an international sensation. Gundam Wing, a mecha and space epic opera, followed the stories of six Gundams, secretly sent to Earth to disrupt the military aggression of the organization known as Oz. Soon, a conspiracy reveals itself and the 6 are trapped into a terrible conflict that could bring the Earth and space colonies into ruin.

Gundam Versus is now available for PlayStation 4 and PC.

 

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Playstation 4 Playstation 4 News Playstation VR News Sony

Radial G Headed to PS4 and PSVR In The U.S, Slated For Release Before End Of 2017

 

Futuristic racing games aren’t anything new, but damn are they a lot of fun! This year, gamers have seen several different future racers arrive from LightField to Redout to Wipeout: The Omega Collection. Continuing this trend, Tammeka Games is bringing PlayStation owners Radial-G, a futuristic combat racer with a focus on tubular tracks.

Players will take to a large variety of different racing tracks, set across a multitude of planets across the Galaxy. The game adopts the tubular racing design, which will be familiar for gamers who may have played F-Zero X back in the day. This allows for full, 360 degree racing and an opportunity for the palyer to find the best possible track. AS these tracks take place in deep space, expect a variety of obstacles and challenges, all happening at insane speeds. Additionally, players will be encouraged to battle it out with an arsenal of weapons present on the track. The game also boasts a thumping soundtrack by various artists. Finally, the game will be playable with or without PSVR, making the game accessible for players, regardless if they have a PSVR headset.

Radial-G will launch on PS4 and PS VR sometime before the end of 2017. The game is currently available on Steam.

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PC Playstation VIta Sony

Son Of Scoregasm releases October 10th for PS Vita, Windows, Mac, and Linux

https://www.youtube.com/watch?v=jk2bjSFUUs8

 

After three years in development, One-man developer CharliesGames have finally announced a released date for their unconventional twin-stick shooter, Son Of Scoregasm. On Otcober 10th, Son Of Scoregasm will release for the PlayStation Vita, Linux, Mac, and Windows. For fans of frsh takes on the tried-and-true formula of spaceship shooters and twin-stick action, Son OF Scoregasm will be worth the wait.

Son Of Scoregasm is a refinement of a previous title from CharliesGames, Scoregasm. Scoregasm is a non-linear spaceship shooter, where players embark upon a large variety of galaxies to defeat enemies and rack of the highest score imaginable. Players will come across all sorts of enemies and obstacles throughout their experience. Son Of Scoregasm is a greatly refined experienced, with new visuals, higher framerate, new scoring mechanics, and much more accesability for a quicker “pick-up-and-play” approach.

To celebrate the release of the game, CharliesGames has unveiled a new trailer, as well as the soundtrack by independent music artist John Marwin. Check out the soundtrack below.

 

Son Of Scoregasm OST by John Marwin

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Playstation 4 News Sony

Andrew House Stepping Down as SIE CEO

President and CEO of Sony Interactive Entertainment Andrew House has announced that he will be stepping down from his position. John Kodera will be replacing House, who will stay on as chairman for the remainder of the year to help with the transition process.  Kodera has been with Sony since 1992 with his most recent position being President of Sony Network Entertainment International.

In the post announcing the change, House said the following about his time at SIE and the future for PlayStation:

“I’m tremendously proud of what we’ve built with PlayStation and Sony Interactive Entertainment: entertaining millions globally with the best in games and creating a fully fledged digital entertainment company.  PlayStation has been a huge part of my life for more than 20 years but with the business having achieved record-breaking success, now seemed to be the right time for me to pursue new challenges.  I shall always treasure the friendships and people that have made SIE such a wonderful place to work.  I’m also grateful to PlayStation fans and gamers around the world for their loyalty and support. John and the team at SIE are world-class and I know the future of PlayStation is very bright,”

Kodera joined Sony in 1992 and helped launch features such as the PlayStation Store, PlayStation Plus, and PlayStation Now. He will take over his new role effective immediately. Click here to check out the full post from SIE.

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Companies Consoles Playstation 4 Sony

Raiden V: Director’s Cut launches Friday, October 6th for PlayStation 4 & PC

The newest installment in the legendary spaceship shmup series, Raiden, is making its way to the PlayStation 4 and blasting its way here in the west in the form of Raiden V: Director’s Cut. The fifth installment of the long-running franchise, Raiden V is a brand new game, featuring new weapons, levels, and an entirely new army to destroy.

Dubbed the original Japanese Bullet-hell shooter, Raiden is celebrating its 25th year in 2017. Known for its sheer difficulty, incredibly frantic gameplay, and wonderful visual presentation, the Raiden franchise has become a landmark in the development of spaceship- shooter.s LAst year, Xbox One owners had the special opportunity to experience Raiden V exclusively, but now, the game will move onto the PS4 and PC come next week.

Raiden V will come with a bevy of new additions for the PS4/PC port, including couch co-op and new missions. Raiden V also features new elements to differentiate itself from its predecessors, including a new health bar for health, instead of the one-shot, instant death mechanic. Additionally, the game will feature a new “Cheer” attack for secondary weapons, a fully narrated storyline, new ships, and a new HUD. To celebrate the release, UFO Interactive is releasing a physical copy for the PlayStation 4. In addition to a physical copy of Raiden V, the physical release will include a 22-track soundtrack from Japanese music artists Basisscape

 

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Companies Consoles Opinions Playstation 4 Playstation 4 Pro Sony

Gorgeous Shadow of the Colossus Towers over the Landscape

Shadow of the Colossus, originally released in 2005, was a landmark game.  The realization of an incredible and enthralling concept, Shadow of the Colossus brought players to a mysterious land filled with large mythical beasts that were key to the resurrection of a young woman.

At the Electronic Entertainment Expo, Sony Interactive Entertainment’s Japan Studio surprised everyone and revealed that Shadow the Colossus was being rebuilt for the PlayStation 4.  As if you need to be told, the game looks gorgeous.  Shadow of the Colossus shines brightly in the “games are art” discussion, and, as you might expect, makes a strong argument that throws support into overdrive.

You need to play Shadow of the Colossus. I leave no wiggle room in that discussion. Would you spend your entire life refusing to eat one stack of pancakes or a single doughnut? If so, you need to flip that script and take that “can’t do” attitude to Krispy Kreme or IHOP.

In Shadow of the Colossus, Fumito Ueda and Team ICO told a story fraught with intrigue, excitement, danger and uncertainty. Your character, Wander, driven by love and hope, has a purpose and a quest, and while you are aboard initially, as the game unfolds, you become increasingly anxious about the consequences of your actions. As you kill each colossus, the music plays a somber tune, and you ask a frightening and saddening question: “What am I doing?”

The soundtrack is amazingly poignant, chilling and evocative. What’s more, the music has purpose. Each song sets the tone for every scene — and every moment. If you’re on top of a colossus, then the creators ensure that you feel the reckless excitement and precarious nature of your situation. You experience an array of emotions while playing Shadow of the Colossus, and the music evokes each gasp and every yelp.

As Wander, trying to save the woman whom you love, you have to find and slay 16 awe-inspiring colossi that tower over trees like armored, lumbering skyscrapers. The colossi shake the ground as they walk. If you dare, imagine standing under the Stay Puft Marshmallow Man, climbing onto one of his feet, scampering up one of his legs, struggling up his torso and neck, and stabbing the vulnerable spot on the top of his head — tucked so obviously beneath his adorable sailor hat.  For any sane person, it’s a terrifying proposition.

Each colossus is a puzzle, so, much like the boxers in Nintendo’s Punch-Out!! series, you have to figure out how to expose the beast’s weak points. While a game comprising only boss fights might seem liable to disappoint, the towering beasts in Shadow of the Colossus go far beyond traditional boss fights. If you think that you’re going to kill a colossus by jumping on its head three times, then you have earned a hard, hard lesson: The colossi don’t play around.  While some colossi seem docile, at least initially, others will try to smash you into paste as soon as they see you.  As you might expect, the closer that you get to a colossus, the more guarded it becomes.  Once you unsheath your sword, you’ve tossed your cards on the table, and the colossus goes into survival mode.

Sony, as well as other game companies, have garnered heat from some gamers by re-releasing games on newer consoles; however, the PS4 version of Shadow of the Colossus isn’t a remaster, and it’s one of the greatest video games of either past or present. If you haven’t played Shadow of the Colossus, which, for me, sits behind only The Legend of Zelda: Ocarina of Time, then you have the opportunity to play the definitive version.  I implore you not to miss the opportunity.

Shadow of the Colossus transcends video games.  It’s imaginative art.  It’s brilliant storytelling.  It’s a beautiful experience that evokes every emotion and leaves you with a heavy heart.  And yet, somehow, you recognize that the journey has been magnificent.

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David Cage Confirms Detroit: Become Human for 2018

In an interview with Gamepot, David Cage (game director for Detroit: Become Human) confirmed that the game is “going to be next year.”

Detroit: Become Human is an adventure game not unlike Quantic Dream’s previous titles Beyond: Two Souls and the critically acclaimed Heavy Rain. The game’s demo shown at E3 focused on an Android names Marcus as he gathers clues to solve a mystery. Markus is the 3rd playable character that has been revealed thus far.